I might have been one of the only people who was into this game when it was still more about "survival" with random quest encounters occurring. I played several hours last night and was sort of bummed about the lack of all that stuff from before. The progression is much more fast paced now. I'm already out of the starting area after basically going through what was in the QL. The story has been kinda interesting, a bit of a spin on a 1984-esque vibe. I know it garners a lot of comparisons between Bioshock but I really don't see much similarity between the two, beyond the loose "fake utopia" theme. But then again that was not something Bioshock created, just a different take. The biggest knock against it are some of the things that Dan brought up during the QL. There are a lot of half baked ideas in here, or seemingly cut corners perhaps for the sake of getting something done. They don't really come together at all, but I wouldn't say I haven't been having fun kinda messing around with the sort of broken AI. They also REALLY spread out the starting area in a way that just makes it feel dead in a sort of disappointing way. However, I've quite enjoyed all the story elements they've put into the game so far. It's just sort of this bizarre wacky game that has some dark undertones that can really shine when they do.
All that said $60 for this game is insane. I think I bought it at the original $30 price tag, which I think is alright for this game.
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