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Matoyak

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Matoyak

485

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Main bits of feedback I have at the moment:

  • When mousing over "Videos" and the drawer slides out, having to click "shows" to see which one you want to get to is a bit cumbersome
  • When in the "Shows" page, I find only being able to see 5 at once on a 1980x1220 display really limiting and a bit claustrophobic.
  • Being able to filter videos by unwatched would be really nice.
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Matoyak

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@ohbabes said:

I thought it was nicely done. I reckon he's joing the East crew.

I kinda hope not. Maybe it was mostly Austin's influence but I've come to view the east crew as being more serious about criticism, and while I like Dan and his humour in a lot of things I don't see that as being a good fit? Maybe I'll be pleasantly surprised though.

Same here. Hope he's not heading to Beast. I want that side more cerebral, not his goofy brand of fun. He's a great fit in West... :(

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Matoyak

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Same here. Win 10 x64, Latest builds of Opera and Cyberfox.

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Matoyak

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@artisanbreads said:

You're not the only one who went into a panic over this. White backgrounds UGHGHG

^ My reaction as well.

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Matoyak

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@gruntythrst said:

I can't seem to download any videos using the HD option. The download will progress as normal and just stop at around 50-75%. This only happens for HD quality; I can download High/Low/Mobile just fine. It happens both in Chrome and Firefox.

I sort of get this as well, though it's for both High and HD. They cut off at 50% exactly, every time for both files. Low and Mobile DL just fine. It doesn't stop DLing or error out, it just acts like the DL finished, and I can watch a large segment of the video. I only caught that it was at 50% exactly by watching my download bar like a hawk and seeing when it jumps to "completed".

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Matoyak

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@owlboy said:

The biggest loss in this version is mod compatibility.

For many, the only reason they still play is mods.

It is THE thing that keeps the PC version going. (And partially why axing the Java client would probably kill the game off: Java's particularities are a large reason why the mod scene got as intricate as it did). But going to C# would likely mean a better experience for the user... hmm. I wonder if that's how they eventually give out the Mod API that's been promised for so long. "Oh, here's the API finally... but it's in C#, not Java." as a kind of "Look, we needed to kill the Java version but need to keep the modding community in tact..." kind of middle ground.

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Matoyak

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Welcome to the madhouse! I wasn't too familiar with you before this thread (I'd read an article of yours once before), but looking up your work has me excited to see whatcha do here on Giant Bomb. Good stuff. :)

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Matoyak

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#8  Edited By Matoyak

@redyoshi said:

Tomb Raider (the recent one) completely wrecked me to the point where I stopped playing it completely after two hours and have never gone back to it.

Same here. I should note that to this day the Tomb Raider reboot is the only game that has ever made me motion sick. (That bobbing camera...urp!) I don't really know what to answer on the poll in this case.

EDIT: Reading the rest of this thread I realized this was partly untrue: Fallout 3 made me queasy...but only when in menus. In-game I was fine. Pulling up the pipboy would make me nauseous and rapidly give me headaches.

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Matoyak

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#9  Edited By Matoyak

@iceman228433 said:

I might have missed it but where is persona 5 on that, it's the only game anyone will never need.

It isn't on the Gamestop retail list (what Jeff pulled from), and we only have a "2015" stamp on it...but we had a 2014, Japan before and THAT one got pushed to 2015. They seem to be at least pretending a 2015 launch in the West is possible, but... who knows. With even Naughty Dog pushing games back again and again this gen, a studio as slow as P-Team doesn't inspire confidence in a timely release.

(But yeah, I'm right there with ya. P5 is my most anticipated game by a very long shot, with Witcher 3 and MGSV in distant distant second and third slots).

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Matoyak

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#10  Edited By Matoyak

@jaks said:

Galak-Z and our imaginary real sequel to Mercenaries are my two most wanted games right now. I guess the guys at Pandemic that made the original Mercenaries are spread all over the globe by now. Or making new light saber crystals to sell to SWTOR players.

I like to imagine them in a bunker somewhere, waiting for "The Moment".