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Matoyak

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Matoyak

485

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#1  Edited By Matoyak

@MrBlueJackle: Depends on which story you're following. In Marble Hornets he does not. In most of the Vlogs/YouTube series, he doesn't, actually,....it tends to be in the blogs that he has tentacles (likely due to blogs not having to deal with real life physics and propmaking and stuff).

And Slender Man's never been truely scary, he's more creepy. The kind of scary that you have to let yourself be scared by. It's your own thoughts that set you up, not the actual things happening. Being creeped out by him is a lot of the fun in the mythos.

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Matoyak

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#2  Edited By Matoyak

@jaks: If I recall correctly, Soren Johnson (sp) currently works at Zynga. The Civ IV creative lead...preeeetty sure there's quite a few companies who would love to have him. I suspect a good amount of people employed by Zynga are similar, if not as well-known or obvious for an example like this. People take jobs like this all the time for various reasons, lots of them involving "well, I get paid more here", and this isn't generally considered all bad. Dunno why it would be different in this case.

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Matoyak

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#3  Edited By Matoyak

@Korolev: I believe they've been in development on this since 2007ish. Could be wrong, but that's the numbers I remember hearing, and heard a podcast recently that said similar.

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Matoyak

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#4  Edited By Matoyak

Well huh. That's...something all right.

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Matoyak

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#5  Edited By Matoyak

@alibson said:

I don't understand why would anyone get the console version. If they know what Minecraft is then they already have a PC to play it on.

People who haven't heard of it until now, people who want a co-op in-the-same room experience, people who already own Minecraft for PC and iPhone and Android and just want it again, people who have a computer that can't run the PC version (because it surprisingly takes a decent PC to run minecraft well), and so on and so forth.

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Matoyak

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#6  Edited By Matoyak

@ansys said:

Actually GameStop has closed in Portugal... I hope Game will close next (sorry for the guys that work there) and for the next console generation game will all be digital.

Not likely to happen. America is a rather large market, and for just one anecdotal example an area I personally lived within the size of 1035 km² (or appx 400 sq miles for my fellow Americans) that is only able to get either dial-up or satellite. HughesNET being the leading provider of satellite broadband, the daily cap for $80/month bill is 256 MB of data. (At least, that's what we were paying for until we moved, they may have become more reasonable since, what with DISH beginning to provide satellite internet as well) Average down speed was 200 kbps. This is a completely unreasonable setup for a pure digital generation.

The kicker? This is Texas we're talking about, a state that is (despite the stereotype to the contrary) a pretty industrialized state. And as far as the games industry goes, it is rather densely populated with developers. There are states that are quite a bit less developed that are likely on just as bad terms broadband-wise. And that's not even talking about the massive rest of the world that are even less developed than America (only focused on America because it is A. what I know, and B. a huge market for console developers).

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Matoyak

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#7  Edited By Matoyak

@MormonWarrior said:

Did anybody not play L.A. Noire simply because the work conditions were awful at the developer?

I totally didn't buy that game because the work conditions were awful. Who the hell would if they knew their money would be used to support such stuff? o_O?! EDIT2: (Note that this assumes prior knowledge of the issues going down in that studio. I am not accusing people who bought it ignorant of said knowledge of anything)

EDIT: And that is in a whole 'nother LEAGUE compared to 'dude's a douche'. Which Fish seems to be. ~shrug~ Dunno one way or another, and regardless of whether he is or isn't, his douchy-ness isn't a bit enough issue to me to cause me to not purchase the game. May or may not buy the game, depends on the gameplay (of which I personally have yet to see.)

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Matoyak

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#8  Edited By Matoyak

@Cubidog1 said:

It was a really painful cut, but it was the right decision in terms of scope," What does that even mean?

It means that trying to do that for all the lines the main character had was out of the scope of the project: they wouldn't have been able to do it justice with the time and money they had at their disposal.

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Matoyak

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#9  Edited By Matoyak

@RVonE: Yeah, I'm a new user here (got a paid membership all of a week or two ago)...was hoping to have found a good community of gamers to talk to. I seem to have instead found a bunch of rather decent guys surrounded by a much larger group of dicks who's sole purpose is to tear into interns and Patrick. And if they disagree with something he says, Brad as well. I'm quickly beginning to get the idea that maybe, just maybe, I need to treat this like YouTube and avoid the comments like the fucking plague. :-/

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Matoyak

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#10  Edited By Matoyak

@LiquidPrince said:

@Doctorchimp: It's a great game, but I feel it's wrong to give such a broken game any awards. If you want to win game of year in my book, you have to be great in all respects. Skyrim is a pretty messed up... mess?

Eh, dunno, my friend's copy (PS3, no less) has had no issues in the 60+ hrs he's put in it other than minor graphical issues. I have had only four crashes on my PC version as well (75ish hrs played), and three of those were due to my messing around in the .ini (was trying out UGrids...my laptop can't handle the higher levels of it).

But that's all anecdotal evidence, which is always weird stuff.

As far as the actual thread topic goes, I'm a new member to the actual site (though I've been listening to the podcast for almost a year and a half now), so I don't have much of a clue other than for Brad possibly picking Bastion. Then again, Saints Row The Third might be a safe bet for everyone, because apparently I need to play that game. :p