By MeatXbeatsXman 1 Comments
I'm not particularly proud of how much time I've spent playing MLB Power Pros. The mentality I have with it is what an alcoholic has towards the peach schnapps he's fiddling with in his breast pocket; I can stop whenever I want, but choose not to. Why stop a good time, right? Video games have always been the best medium for getting me to think constructively; whether it be mental notes on what are(and are not) good game mechanics and their implementation, getting an idea for some creative endeavor, getting out aggression, or even triggering a trip into the depths of wikipedia. As applies to any medium, it's only a waste of time if you go in with a closed mind. Yet something only MLB Power Pros. is capable of doing is fulfilling my desire to control my destiny; having that sense that I'm truly the master of my domain.
It was disappointing when we lost the World Series that year, but it was hard to be upset, the team was young, and we lost to the most dominant rotation in the game in the Braves' Maddux, Smoltz, and Glavine triumvirate. 1996 ended in an upset, but everything was alright, the core of the team was still intact, we felt destined to win the big one. We almost did in 1997; it went to 7 games, where every Indians fan watched Jose Mesa choke, like some cruel joke was being played on us for being so hopeful, and that he was throwing the game. In fact, Vizquel later wrote in his autobiography thinking the very same thing:
"The eyes of the world were focused on every move we made. Unfortunately, Jose's own eyes were vacant. Completely empty. Nobody home. You could almost see right through him. Not long after I looked into his vacant eyes, he blew the save and the Marlins tied the game."
After that, the magic slowly seeped away, the soul of the team dissipated through free agency and trades, Richard "Dick" Jacobs sold the team to its current owner, ending an era that was the complete antithesis of the 80's. When we made the ALCS in 2007 it was awesome, yet it was tough knowing that we were near perfection a decade ago, and still short, and inevitably we collapsed. It was then I fell hard into MLB Power Pros.
The very first thing I recalled doing when I started my first season was trade away Travis Hafner, one of the main reasons why I think the current GM is a complete moron, signing someone who completely CHOKED in the postseason, to a 4-year $57 million dollar contract. A lot of money was saved with me getting rid of him, and I managed to pickup dynamite players for liquidation type contracts, and of course signed every member of the '95 Indians I could get my hands on. I had the upper hand, I knew how the landscape would unfold before me, feeling like the excited, chubby kid who would pick his wedgies between every batter behind the plate.
There are a few flaws I found were pretty annoying, like learning new techniques and abilities were mostly a shot in the dark; the trading system is just as vague, wishing there was some sort of ticker to indicate what teams were looking for. I'm finally at the point where a lack of up-to-date rosters is effecting my experience. There's an endless list of free agents, almost entirely pitchers, sitting and wasting away; possessing only a surname, autonomous, and... slightly depressing. There's a lot is does right though; there's enough statistics and numbers for John Nash to bust a nut to, it's got an arcade-like feel with relatively simple controls, yet I think I need to move on.
I want the flashy visuals, the insanely detailed animations, the updated rosters, the in-depth voicework (something fans of the series can relate to, I swear I'll kick Jack Merluzzi in the throat if I ever see him), and most of all the means to further my dreams of leading my team into a golden age of kickassery.