megalowho's comments

  • 30 results
  • 1
  • 2
  • 3
Avatar image for megalowho
Edited By megalowho

They got so distracted talking about taxes I think they missed Majima's great tax dialogue at the end of that side mission. Got to jack up taxes like a boss to get a better reward

Avatar image for megalowho
Avatar image for megalowho
Edited By megalowho

Yo that title

Great article on one of the surprises of the year. I could sing the praises of Hitman's successful approach to episodic gaming and scheduled rolling content for hours.

Also mirror Janine's perspective on narrative episodic games after the novelty of The Walking Dead wore off. It's like reading a few chapters of a book at a time, then taking extended breaks and expecting it to have the same impact throughout. Hard to stay invested, especially if the quality wavers. Self contained, highly replayable sandboxes are just a better fit for the format, and as a poster mentioned below, it helps to keep players engaged when the game they're working on is pretty damn awesome no matter how it's served up.

Avatar image for megalowho
Posted By megalowho

This series has been great and the ending was note perfect. Makes me want to play more Hitman!

Avatar image for megalowho
Edited By megalowho

Definitely an interesting problem with few easy solutions, one I think everyone is aware of on some level but rarely gets articulated.

Avatar image for megalowho
Posted By megalowho

Exceptional piece of writing. Mirrors many of my own thoughts and experiences, though I'm probably more forgiving of its faults. There's just something incredibly compelling about No Man's Sky for me, nothing quite like it.

Avatar image for megalowho
Posted By megalowho

Couldn't stop reading, heartwarming and moving piece.

Avatar image for megalowho
Posted By megalowho

Informative and entertaining retrospective. Videos like this and the one with Jonathan Blow are some of the best on the site.

Avatar image for megalowho
Edited By megalowho

Feels like the writing was on the wall since Disney made it clear they wanted to just license IP out to third parties instead running in house studios. Making their one remaining game a toys to life product practically doomed them to play it safe and ride that wave until the fad died down and they could cut their losses. Their statement reads like it could have been written years ago by a VP who was never into the idea, saving it for the inevitable.

Maybe if there was a champion for gaming in the back rooms of Disney they'd have tried harder to make it work, and maybe there will be again someday. Tough break for Johnny V and Avalanche, they did a ton of fan outreach stuff too and built a loyal community around their game.

Avatar image for megalowho
Posted By megalowho

@alavapenguin: Like others have said it's more about managing your corner of the universe than winning. There are some really cool potential late game events that impact the state of the universe, won't spoil them but you can probably imagine what could happen.

  • 30 results
  • 1
  • 2
  • 3