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Memu

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Memu

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That was a really tough setup with the guards in that adjacent room. I would have made it if there hadn't been a (surprise) damned keycard lock on that door. Brad and Dan have no chance at pulling this one off.

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Memu

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The game I find myself recommending to most people that are light game players, and not already in the know, is The Witcher 3. This game is just filled with great stories in a beautiful presentation. It is huge, dramatic, funny, as easy or difficult as you want it to be, and pretty much bug free. I have no qualms about recommending it to anyone and everyone.

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Memu

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What is Firewatch? Firewatch is garbage.

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Memu

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Putting "Metal Gear" in the name doesn't make it a Metal Gear game.

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Memu

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@kcin: Sean Murray is the one that uses "universe" and "galaxy" interchangeably and I am trying to explain why that is not wrong. Say your universe consist of a red box. Then the center of the red box is the center of the universe. Now say later your red box is replaced with a blue box, the red box no longer exists, but I can recreate it exactly. Now the center of the universe is the center of the blue box. At no time do the red and blue box exist simultaneously. I can replace any box with a different colored box. So it is not wrong to say the universe consists of an infinite number of different boxes. But there is no center to the set of boxes because at any given instant there is only one box. This is the model of NMS. (replace "box" with "galaxy"). Hope that clears things for you.

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Memu

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You are letting your imagination get caught up in marketing hype, speculation, and word games. I'll spoiler block this in case you don't know what happens when you get to the center of the galaxy. This is how the game works. At any given instant in the game universe there is only one galaxy. You cannot fly at will between multiple galaxies. When you get to the center of the galaxy you are playing you are given the choice of staying in that galaxy or going to a new one. If you go to a new one all that happens is it you start the game over. The game universe is replaced by a new galaxy.

All a "new galaxy" means for NMS is that they generate stuff from a different seed number. So in a sense you can say that NMS has infinite galaxies because there are infinite numbers. But at any given time while you are playing there is only one galaxy, the one you are in. From this you should be able to understand why Sean Murray uses the terms "galaxy" and "universe" interchangeably. This isn't reality people. It is a game. This game is not to find the galaxy that is (miraculously) at the center of the universe and then fly to the center of that. It is fly to the center of a galaxy, rinse, repeat.

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Memu

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#7  Edited By Memu

@kcin: NMS does not attempt to model the real world. There is no gravity in NMS, eg. Thus there are no galaxies in NMS. You could define a NMS-galaxy as a collection of NMS-star-systems as you have done. (Although I disagree with using the word "around" in your definition since the star is not at the center.) But if there is only one NMS-galaxy while you are playing then the NMS-universe consists of an NMS-galaxy and the center of the galaxy is the center of the universe. It is not incorrect (in context) to use those terms interchangeably.

@bdead: They don't actually generate anything until you see it. So it would be entirely possible for NMS to have a layer above the one you see (of NMS-star-systems) where you could zoom out and see multiple NMS-galaxies. And they could put a layer above that with NMS-galaxy-clusters. And they could put a layer above that ... They can essentially make the NMS-universe as big as they want because it is all just a bunch of pseudo-random numbers to them. But what difference does it make? You want to be able to fly between NMS-galaxies? Why? The game of NMS is to move between points in 3D space to get one special point designated as the "center". That is all.

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Memu

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While playing Uncharted 4 all I could think of was the poor level builders that had to slave over creating all the architecture in that game. Then I tried to imagine people in the real world actually building some of that stuff.

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Memu

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I just watched the Kutaku stream featuring a couple of doofoids that are standing in a field of crazy plants and asking where all the "life" is, among other inane commenting. The game loop seems to be to gather materials and plans to upgrade your equipment. You do that by shooting stuff with your laser and picking up the chunks that fly out and by interacting with alien merchants you find by following signal beacons. It seems like just doing that would grow old pretty fast. The graphics look really cool, though. I'll pick it up when it is $20 or less on Steam sale.

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Memu

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Wow, so much controversy. It should be simple. The game scores you. They both got 0. The "style" in Hitman comes from not being noticed, not leaving camera evidence, not killing innocents, not having bodies discovered, doing the entire mission without changing disguises, and doing it fast.

If you want to give a partial score the WAY Hitman would: they both killed innocents, they were both noticed, they were both caught on camera, they both failed to get the egg, they both failed to escape. Brad killed the target, so +1 for that, but -1 because he had a body discovered. Dan didn't kill the target, but didn't have a body discovered. Hey they are still tie!

Don't make Hitman into gymnastics where you have a panel of judges arbitrarily giving style scores. Just use the scoring system it already has in place.