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miko1222

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miko1222

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@shalashaskauk666:

I didn't find the combat shockingly bad at all. I actually enjoyed utilizing the different powers to rid of enemies. However, it did get a bit frustrating at times, without a lock on system you had to wonder around like a complete fool until you find an enemy to attack. the combat was 85% for me. Also, never forget to use X then Square. It might help you. Make use of the back buttons too.

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miko1222

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#2  Edited By miko1222

Split-Screen. With Online, I just feel like your job is to run and gun, where as in Split-Screen, you have to use team-work to achieve the best results.

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miko1222

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I know it's call and all, but no reason to make a big deal about it. It's still awesome, but.

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miko1222

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Ezio was really successful for a coupe of reasons.

For one, it was interesting to see him progress through the span of 3 decades. I mean, even some great games such as Uncharted have great protagonists, but we never saw them progress in terms of personality. Ezio began is a charming kid, then into a revenge ridden assassin, and into a wise, aging mentor, and it was all done so well.

I think players/AC fans liked Ezio's witty attitude.

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miko1222

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Bioshock Infinite, nuff said.

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miko1222

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@-cipher-:

You know what's really strange? I know Ubisoft is capable of integrating a stealth system and rewarding it. They did a decent job with the Splinter Cell games, to the point where some actually consider Splinter Cell: Chaos Theory to be one of the best stealth games ever.

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miko1222

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I just hope Ubi learns from their mistakes and corrects them with Unity. Ubisoft should also find ways to reward stealth, instead of making it, you know, optional...

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#8  Edited By miko1222

@babychoochoo:

Yeah, PS2 expanded and added to all genres fairly EG Kingdom Hearts, Metal Gear and Final Fantasy.

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#9  Edited By miko1222

Best PS4 exclusive as of far.

I don't think it was only the graphics that made the game shine, but the motion capture, movement and environments. You could see Delsin's denim vest bounce around as he ran through the city of Seattle. The details on Delsin's beanie were visible, in cutscenes and in gameplay, they were impressive.

The game wasn't stuffed. They had the right amount of characters in there - Delsin, Reggie, Fetch, Eugene and Augustine. They all fit into the story and played their roles. Games like the Assassin's Creed Series - That's my favourite series - has tons of characters in one game, but Infamous didn't suffer from that.

The gameplay was great. I enjoyed utilising the different powers - Smoke, Neon, Video, Concrete - and so it didn't feel as dull as previous Infamous games. The story and characters were interesting too. 8.7/10, I loved it.

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