MindBullet's forum posts

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#1 Posted by MindBullet (700 posts) -

It focuses a lot on your group of buds traveling around, and each place you visit feels almost like a self-contained story that feeds into your journey forward. It feels interested in presenting stories that are familiar without being rote rather than trying to surprise or get too weird. I think it was Kotaku that likened it to a book of fairy tales, and I don't think it's inaccurate. That said, there is a 'twist' mid-way through that does changes things up a bit.

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#2 Posted by MindBullet (700 posts) -

The Bombcast aren't the only ones I've heard turn on the game after putting time into it, so it's not that weird to me. What's weirder is how upset some people have gotten over it. I get it's one of the biggest games of the year, but it seems obvious to me-as someone who hasn't actually played it and only has other people's opinions to go off of-that there is a not insignificant portion of players who just didn't feel great about it. It's all pretty much the same criticisms too: a lot of awesome spectacle, but the actual part where you play a video game is... Divisive.

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#3 Posted by MindBullet (700 posts) -

Maybe it's some kind of HDR bug or something? I also went through the whole game and don't recall ever seeing anything like that.

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#4 Posted by MindBullet (700 posts) -

Dishonored: Death of the Outsider for $15

Fallout 4 GOTY for $20

Marvel's Spider-Man for $40

Kept myself to a $100 budget and actually found it a lot easier than I thought.

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#5 Posted by MindBullet (700 posts) -

Bethesda coming out and saying "it's going to be a buggy mess lol" and some of those bugs being things like "can't uninstall the game" and "deletes your entire directory" during the beta gave people ample ammunition to hate on the release. There's also issues with the way the game handles nukes that have some people feeling uncomfortable about it, and just a general sentiment that it looks... Not great as well. Of course the internet is going to take things to the extreme, but I do think there is a core of issues here that are at least understandable.

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#6 Posted by MindBullet (700 posts) -

I guess they did the best they could if they were determined to go with the ultra-realistic version of Pokemon, but I still feel like cartoons shouldn't be literally translated to live action. It either comes off super awkward or ends up being horrifying.

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#7 Posted by MindBullet (700 posts) -

My understanding is that Tabata's resignation has less to do with FFXV (which seems to be a massive financial success despite everything), and more to do with the Luminous project losing them millions. Still, it's crazy as hell that they'd hype up a stream to announce they're cancelling almost everything they were planning to do with FFXV post-launch and the resignation of the guy behind salvaging the game itself.

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#8 Posted by MindBullet (700 posts) -

I imagine part of it is just getting used to new things, but so far I'm not a huge fan. I do like some of the new features like the "watch more of [series]" scrollbar below videos and Continue Watching being on the front page.

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#9 Posted by MindBullet (700 posts) -

Even as someone who has really only played the Cold Steel games on PS3, I've heard some of these names and how critical they've been for quality localization. I feel like I've heard nothing but negative things about the direction Falcom has been taking when it comes to localizing their games, and it's sad to think that it may be affecting XSEED, let alone their games and the way they are presented over here.

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#10 Posted by MindBullet (700 posts) -

With Tali, I think it comes down to how the Geth are viewed in-universe and treated by the game itself. They're kind of the main baddies in 1, and the question of whether they still are-as well as questions about how true AI should be treated-is something that sticks around through the entire series. Tali gets some slack because of this, but Ashley straight up says she just hates aliens. They give some reasons, and I think they try to pump the brakes a bit on it in later games, but being a space racist is her defining trait and enduring legacy.