• Mittens posted a message on the post Game of the Year 2019: Day Three Deliberations.

    As a sidenote, Vinny and Alex chime in to say Crusader Kings doesn't have the same "community problem" as Mordhau, but it totally does, just like every other Paradox game. Which is too bad, because ...

  • Mittens posted a message on the post Game of the Year 2019: Day One Deliberations.

    @allprox: You're correct that some of the story talk wouldn't have made it to other content because of fear of spoilers. Unfortunately, it's also my least favorite part of these things, because it usu...

  • Mittens posted a message on the post Game of the Year 2019: Day One Deliberations.

    @allprox: To clarify, the complaint that people are bored listening to them talk about the games one by one is because most of us listen to the Bombcast/Beastcast, and 90% of what was said in those 4...

  • Mittens posted a message on the post Game of the Year 2019: Day One Deliberations.

    @bladededge: The thing is, I don't think most people really liked the straight-up hostility and yelling of some past GOTY podcasts. But people liked the discussions. The reasoned, respectful arguments...

  • Mittens posted a message on the post Game of the Year 2019: Day One Deliberations.

    I'll agree with most people here: this seems pointless. At least, last year, they would use this to nominate games for certain categories. Here, it's purely a rehash of the year's QLs/ Bombcasts/ Beas...

  • Mittens posted a message on the post Early and Late Game Impressions of Death Stranding.

    @zoofame said: I think there's plenty of room between sterile, direct discussion and needlessly obfuscated subtext. I love documentaries and wikipedia but the world would be a much less interesting pl...

  • Mittens posted a message on the post Disco Elysium.

    @chaser324: I remember multiple comments on that Quick Look calling in question Dan's hiring. And that's not even talking about the many comments on Dan video denigrating his intelligence. Ben and Ror...

  • Mittens posted a message on the post Disco Elysium.

    @kcin: A good reason for what? For not liking the game, or for not liking the video?

  • Mittens posted a message on the post Disco Elysium.

    @shorap said:@mittens: the bad thing with that is then you would have some who would complain about the game being ignored which would then spiral out into it’s own shit show.I don't know, people don...

  • Mittens posted a message on the post Disco Elysium.

    @ghost_cat said: What is up with people coming to a QL thirsty for validation of their opinions? Glad people like Abby and Alex took a peek at this game to get a different perspective. This game look...

  • Mittens posted a message on the post Disco Elysium.

    @bonelessspirit: IMO ugliness is endlessly more interesting than beauty, and shouldn't need to justify itself. And I'd say that the idea that Disco Elysium lacks substance comes from a pretty limiting...

  • Mittens posted a message on the post Disco Elysium.

    @lonesomeyogurt: You're certainly entitled to your opinion, but I feel the exact opposite. I want MORE games that bring up complex ideas, and don't try to say anything in particular. They are rarer th...

  • Mittens posted a message on the post Disco Elysium.

    @bonelessspirit: Abby has way more patience with reading than Dan (not that it's a very high bar) but she has no real love of lore, worldbuilding, that kind of flavor text. For this kind of game, that...

  • Mittens posted a message on the post Disco Elysium.

    @xbob42: Completely agree, except I did like CRPGs, despite their frequent design, balance and UI problems. But this seems like a great adaptation of actual role-playing to the videogame medium.I'm us...

  • Mittens posted a message on the post Episode 230.

    @shabtai: Yeah, I don't blame Abby, since she's not really into role-playing games, but it's a bummer that Vinny or Alex weren't there, since they would probably have more affinity for it.I genuinely ...

  • Mittens posted a message on the post John Wick Hex.

    Dan might be a poor choice to lead the QL, but from everything I've seen of this game, he's right: this is a tactically boring tactics game. The game doesn't give you enough interesting options to mak...

  • Mittens posted a message on the post 07/31/2019.

    The difference for me is that I don't necessarily view these levels as being bullshit; bullshit for me is unfair, shitty game design (like invisible blocks or pipes that lead to death). The levels tha...

  • Mittens posted a message on the post Resident Evil 4 (07/31/2019).

    I don't mind Vinny's mutings, because he's the one who handles Dan the best: he points out the absurdities while also laughing along. I have more of a problem with the others; their exaggerated, sorta...

  • Mittens posted a message on the post 07/31/2019.

    @indigozeal: I mostly agree with you that watching people play Kaizo levels is boring (unless it's by speedrunners at something like AGDQ). With that said, Kaizo levels are never making it into this f...

  • Mittens posted a message on the post (07/24/2019).

    @novum: True, but even in past episodes, it seemed like they were struggling to find things to say about the game, aside from Dan saying it's great. And that tends to get worse as the feature goes on ...