Something went wrong. Try again later

mjbrune

I love this advise. Its simple logic that can be applied anywhere. https://t.co/kVDM9jULoh

176 267 12 7
Forum Posts Wiki Points Following Followers

mjbrune's forum posts

Avatar image for mjbrune
mjbrune

176

Forum Posts

267

Wiki Points

7

Followers

Reviews: 0

User Lists: 0

#1  Edited By mjbrune

While all this is great. I don't see any outlines for punishment for breaking the rules. What if the game sells well but they don't meet any of their promised goals? I mean you see this happening with spacebase. Tons of features promised, they got a good chunk of money but was allocating money away from that game to different projects. No clause saying they have to pay back customers and allow the customers to keep the end result product if they don't "release" a game according to their promised feature set. The way Valve is pitching it actually sounds like you put money into a studio and get a game that you think you might like. Instead of putting money into a game you are fairly sure you will like in a studio you think might possibly finish it... Maybe, if you are lucky.

Avatar image for mjbrune
mjbrune

176

Forum Posts

267

Wiki Points

7

Followers

Reviews: 0

User Lists: 0

Hey,

I believe http://www.giantbomb.com/heavy-gear-project-working-title/3030-39212/ and http://www.giantbomb.com/heavy-gear-assault/3030-48154/ should be merged. It's the same game but heavy gear assault seems to be the more official title.

Thanks,

MJBrune

Avatar image for mjbrune
mjbrune

176

Forum Posts

267

Wiki Points

7

Followers

Reviews: 0

User Lists: 0

I don't honestly see why there is such as strong hate for anything not steam. It's good to have competition. Steam today still isn't good with it's constant disconnections from the friends system (which some games required you to be logged into like CSGO.)

In the end steam is the lesser of the evils but this move by ubisoft isn't surprising. I honestly prefer the uplay client to steam (when it works) it takes up about the same cpu/memory foot print as steam and doesn't pop up an ad every time I exit a game. Steam calls their ads "updates" and gets away with being the best platform on the PC but yet everyone I know uses ad block and hates hulu and youtube for ads. Whats the deal with this hypocrisy?

Also what's kind of funny, is that Uplay has strong ties to steam. If you go on the uplay client when steam is open, notice no "shop" button at the top of the screen. Close steam and uplay and just launch uplay, notice the shop button is there. Wonder why? because ubisoft is 100% fine with you buying stuff on steam. It was fine with it. Also if you have steam open and uplay open then right click on the uplay icon and go to shop. It opens steam with the publisher set to "ubisoft"

Avatar image for mjbrune
mjbrune

176

Forum Posts

267

Wiki Points

7

Followers

Reviews: 0

User Lists: 0

@honkalot said:
@spraynardtatum said:

That sucks that this guys career is now basically ruined because of a single outburst. I feel like people are obsessed with over analyzing everything nowadays. It's fucking terrifying how serious the results are for saying something moronic on Twitter. Fucking terrifying. And people want the response to be even worse now.

It does go to show you that cooler heads prevail. I'd say more people need to stop using Twitter altogether.

Actually no. Adults don't issue death threats online. If this is the end of his career, too bad for him, maybe he shouldn't issue death threats online!

I feel a tad bad for his situation. But on the other hand I don't give a crap. Dude needs some serious perspective on life and where he is heading. He isn't going anywhere professionally after this and I doubt it will be easy for him to get any sort of job after this. People do google searches against job candidates all the time. I don't see him getting out of the self-employed state any time soon but I also don't see anyone in the game industry backing him after this.

All in all the kid made a pretty stupid situation the worst it could possibly be in the course of an hour or less. He now has to climb this huge mountain and I feel bad for him. Doesn't mean he doesn't deserve it or that he shouldn't climb.

Avatar image for mjbrune
mjbrune

176

Forum Posts

267

Wiki Points

7

Followers

Reviews: 0

User Lists: 0

Is this a g-beast feature or a west coast feature?

Avatar image for mjbrune
mjbrune

176

Forum Posts

267

Wiki Points

7

Followers

Reviews: 0

User Lists: 0

#6  Edited By mjbrune

Yeah, remastered editions are great for developers to pick up a new tool set without getting the designers, sound guys and everyone else involved. Usually just the developers and sometimes the artist need to tweak their work. On top of that it allows the community to not get left behind. Meaning if you want to make say a the last of us sequel that really ties into the original story you can then just put the original on sale on the newer platforms. Or better yet, package it with the sequel for free, you see this a lot with Valve and other steamworks based games.

So 2 reasons

  1. Devs and artists learn the new platform and it's workflow.
  2. Customers aren't left in the dust on new plot that ties in with the old.
Avatar image for mjbrune
mjbrune

176

Forum Posts

267

Wiki Points

7

Followers

Reviews: 0

User Lists: 0

@exiledastronaut: Super late on this. I have no clue why if I am @'ed does it not send me a message or some sort of notifier. Anyways subbed to the forum. The jobs here are great for tech people. Not great for others. Not worse than say any other major city, it's not like Detroit, more like Dallas or say L.A. We have tons of tech jobs though, that and medical are in hugedemand here.

Avatar image for mjbrune
mjbrune

176

Forum Posts

267

Wiki Points

7

Followers

Reviews: 0

User Lists: 0

"Fun" not really. Every book doesn't have to be happy nor does every movie has to leave you fulfilled. What a good game should always do is leave you feeling interested and satisfied. There are few things to do in games that is really hard. One is invoking the feeling of boredom or frustration without driving away the players. This can be a key to a story, you can be forced to feel helpless, bored or any other of negative feelings, project this onto a good game and then you feel the game is bad because you feel bad. This isn't the way people should review/rate/feel about games. People need to step back for a moment, ask themselves. Does the game want me to feel this way and is it doing a good job at it? If the answer is yes then you have a great story in your game that is mixing well with the gameplay. Again the dangerous thing is that people usually see negative feelings as a bad thing in a game.

So a game that is immersive and engaging are the key things to look for in a great game. Not fun, fear, joy or happiness.

Avatar image for mjbrune
mjbrune

176

Forum Posts

267

Wiki Points

7

Followers

Reviews: 0

User Lists: 0

Honestly what I want in journalism itself is exactly what giantbomb delivers

  1. Personalities that I can relate with or at least understand. (Unlike some such as pewdiepie and TB which I personally don't enjoy their videos of.)
  2. Opinions, news and general insight into games, the industry and history of games. Such as windjammers to what really happened with silicon knights.

I think GB does these things and they don't give a crap on what people think of them. Game journalism is not just news or just reviews or just anything. It's about delivery of information in a way that can excite the reader/viewer/etc. GB does this very well for me.

What I think people have complaints about is journalists having "opinions" which is insane. No one can deliver an unbiased report. It's just human nature that if you dig enough and deep into something you form an opinion, at the very least subconsciously. I also do not understand the argument that "Oh you kickstarted that game? YOU CAN'T REVIEW IT!" It seems really really dumb to me that just because they kicked a few bucks into a project means they have some ulterior motive. Specially because 10 years or even 5 years ago it was the mass opinion that "Oh, you got this game for free? YOU CAN'T REVIEW IT!" Either way no journalist benefits from kickstarting a game then reviewing it well. It's not like they see profits from the game.

I think the main idea that people have for the future of reviewing is crazy. People want someone that has no opinion outside of the content of the game. Which is how you should review a game but it shouldn't be expected that someone in the game journalism industry just not have an opinion of companies, games in a series and etc. If fact that would mean they are really shallow on information and probably bad at their jobs. People seem to want a reviewer that is blind-folded, given a game anonymously, told to play it then write about it. While that might be good for reviewing the game, you don't get any of the two points I made. No actual insight, nothing about the actual industry. Honestly do you need a review anyways now days? Gameplay videos show enough for me to make my own judgement. A review score doesn't determine if I buy a game. The video and content does. Which is another reason I like GB. Reviews at GB don't really exist anymore, at least not in a strong way. They might write a full review when they have something to say about a game but that's it. They don't review every game or even every "AAA" game. They write a review when they feel a quick look doesn't show enough and they need to express themselves in a longer format. That's where we are with reviews. You don't do full write ups, you show gameplay and jump around to saves and etc.

For people saying game journalism is a joke, broken or worthless doesn't seem to understand that journalism in games is much different in other mediums. You can't understand a full movie in a 20 minute clip and it wouldn't be enjoyable to then go watch the movie if that 20 minute clip shows a spoiler. With games you can do such. You can show off the mechanics and still leave the story to be discovered by the player. Giving a bit of information on the story which is not spoilers but just an overall starting arch of the game can set up the plot and direction to see if you would enjoy it. Even a strong opener can do this.

Avatar image for mjbrune
mjbrune

176

Forum Posts

267

Wiki Points

7

Followers

Reviews: 0

User Lists: 0

#10  Edited By mjbrune

Tekken used IP steal! It's a super effective.

Seriously though this look cool. Good to see studios come together to make games.