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Mobyduck

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#1  Edited By Mobyduck

@MattyFTM said:

We thoroughly check any submission that come through moderation for plagiarism. It is extremely rare for any page that comes through moderation to have plagiarized content. The issues arise when users gain over 1000 wiki points and are granted live edit privileges. These submissions are not checked by moderators and thus it is possible for plagiarism to appear on the site.

If you come across plagiarized content on the wiki, please report it to us via PM and we will investigate it. Please use the "PM Mods" link you'll find in the Giant Bomb FAQ sticky, since that will send the PM to every moderator and ensure that the issue is dealt with as quickly and efficiently as possible.

What about a "recent changes" section, like in most wikis? When I used to edit on the official wikis, I would always spare a couple of hours checking the recent changes for plagiarisms, vanadlism or any other edit that went against the rules. Though I don't know if can be easily coded or not.

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Mobyduck

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#2  Edited By Mobyduck

From what I saw from the demo and read around the internet, I would have to say that it is much simplier and more shallow than Reccetear. In Chantelise all you have to do is enter a dungeon, kill some monsters, go to the next level, kill more monsters and repeat until you find the boss. So unless you like dungeon crawling and hack & slashing, I should want to waste your money on other games.

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Mobyduck

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#3  Edited By Mobyduck

So, I searched for it and got 0 results.
 
The idea is quite simple, create an automatic table of content to every wiki page, just like it goes at Wikipedia. Some wiki pages are very well written and end up having several sections and sub-sections, like the Team Fortress 2 page I've been reading. This would be helpful in two manners: the first one to the reader, who could just press, for example, "Classes" and he would be redirected to the Classes section of the page. The other reason is for when adding internal links on other pages, editors could insert a custom "#Section name" on the end of the link to redirect the reader directly to the desired section, instead to the top of the page. I don't think it would be hard as every sectiopn and sub-section already uses a custom header, so the code would just have to "search" for them and add.
 
Just throwing away this idea.

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Mobyduck

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#4  Edited By Mobyduck

Before starting to use Steam I used to pirate pretty much everything. Here in my country there barely are any digital stores to buy from, most of them are very recent, which made the only way to acquire games through physical stores. Unfortunately, the prices here are much higher than the original price, and usually a game that would cost $50 dollars in the U.S. will cost at least R$100 (roughly $70) up to R$200. Most people here live with this paradigm, where they either buy with credit cards (most children and teenagers don't have acces to them), spend a lot of money in a single game, or pirate several games for free.

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Mobyduck

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Mobyduck

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#6  Edited By Mobyduck

I always go with a fighter, so my strategy is to find/buy "Squid Bolts" and use them only during monster zoos. A Squid Bolt will usually kill 20 monsters, cleaning a bit the entrance and allowing you to devise a strategy for quickly taking out the remaining of the reatures, that are uaully weaken by the bolt.

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Mobyduck

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#7  Edited By Mobyduck

My last build, and the was I got more points before dying, was:
 

  • Axe
  • Dual Wielding
  • Artful Dodger
  • Burglary
  • Assassination
  • Smithing
  • Tinkering
I believe that "Tinkering" and "Burglary" are pretty much obligatory, as the first one allows you to disarm pretty much every trap you find and the other gives you the ability to create picklocks to open doors and chests, giving extra XP.  "Smithing" is only recomended if you use a weapon, otherwise I would go with a defensive skill here. "Assassination" is great because of the high critical bonus it gives and the several stunning effects. I also found that is much better to get "Dual Wielding" instead of a defensive skill because you will rarely want to level up a defensive skill, while "Dual Wielding" allows you from the start to double your attack damage. The only skill I didn't like was "Artful Dodger", and I am thinking of changing it for "Archery".
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Mobyduck

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#8  Edited By Mobyduck

My best weapon was the "Barbed Axe" (I think that's the name), enchanted once with Anvil of Krong. It gave 15 slashing, 2 crushing and 1 block chance. i liked it because I made two of them and wielded both for a total of 35~37 damage with each attack.

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Mobyduck

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#9  Edited By Mobyduck

I will be sure to buy as soon as it comes out. I love rogue-likes and this one seems to be awesome, as it mixes it up with "Legend of Zelda" style.

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Mobyduck

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#10  Edited By Mobyduck

The trick is to find a lutefisk horadric box and dump there any cheap/useless item you find, usually weak weapons and armor, potions if you are not a mage and lockpicks if you have the burgarly skill.