A few points here.
@trafalgarlaw said:
Steam has devalued your games library to a ''subscription to a license" per Steam EULA. You don't own anything nor have any rights
Far as I can remember, games have always had EULAs. When you buy a game, you are buying a license to play it. You have no claim of "ownership" on the game, even if its on a disc. You are right that Steam has DRM attached to everything, but that doesn't mean its a problem. The main issue with DRM, past and present, is when it inconveniences paying customers while not really stopping pirates. Steam gets a pass because its pretty hassle-free, more so than uplay and the like (even if it still doesn't stop pirates). I'm not saying you have to use steam, but digital distribution doesn't really change how software licensing works.
Also, I've never heard of anyone losing their entire steam account simply because they asked for a refund on a game. Not to say it didn't happen, but it seems out of character for valve, and makes me think there might be more to the story than that.
@trafalgarlaw said:
Luckily, disc-based PC games still kinda exist but a lot of stores don't carry them anymore. Or they're still tied to Uplay, Origin or Steam activation, which defeats the purpose of buying disc-based games that's still DRM'ed in some way.
Buying on disk has never been a guarantee that a game will be DRM-free. You own the piece of plastic, not the content on it.
@trafalgarlaw said:
when playing online, you are shut out on Steam servers.
Not sure what this means. Are developers really sectioning off their servers based on where people bought the game? If they are, can you give some examples?
edit: spelling goofs
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