@bigsocrates: My only worry is that, from what I've heard, it sounds like the intent of the Obsidian purchase was to focus more on the types of games they'd been making prior to Outer Worlds. You know, those more tactically minded top-down-y RPGs on PC. Which, I mean, hey, those games have an audience too, that audience just isn't me.
But frankly, I'd almost rather they just ditch all the combat and RPG mechanics, and focus solely on a good story. Their take on a Life is Strange style 'choose your own adventure' game (for lack of a better term) would certainly appeal to me more, because I do think they have the writing chops. At least enough of the time.
@stephen_von_cloud: I didn't mention it in the blog, but I definitely did also think about Witcher III while playing Outer Worlds. I'm sure their budget and everything was much, much bigger than Obsidian had, but aside from that game's combat also being fairly rote (just rote swords instead of guns), it definitely blew just about everything Outer Worlds does out of the water.
That said, I greatly appreciate how bizarre Alpha Protocol got with stuff like that, and I would've been happier if more of Outer Worlds had that sort of manic weirdness to it. But that's just a personal taste thing.
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