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movac

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One sign that this game needed more time in the oven comes at about an hour and 30 seconds in. When Vinny quits the boss fight, the confirmation dialog box reads "Are you sure you want to delete this item? Item and EXP points gained will be lost." That's, uh, that's the wrong text there.

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movac

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@perkotreason said:

why every single game isn’t cross platform in 2019 is a fucking mystery to me.

I can help solve that mystery: it's because if you're a small team building an experimental game that has a good chance of not making back its development costs, it doesn't make sense to spend an additional 5-digit sum on porting, rating, and certification for consoles. Especially when most of the audience for experimental games is on PC anyway. (RIP XBLIG.) The cost of shipping a game on PC is the cost of making the game, plus $100 if you want it on Steam.

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movac

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@ames:

The bonus content is a cabinet model, screenshots, and a flyer for each game.

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movac

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movac

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Old Miserable Pete's "Catsup Style" Ketchup - Red Variant.

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movac

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My best world award goes to the world where this category is called "best setting," and the clarity of the name that was chosen made this video a lively discussion rather than a confusing debate over semantics that no one has a clear picture of. Sadly, that world is only a fantasy.

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movac

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Contra is one of the least produced copy cat games out there sadly I want a great contra in 2018. It can't be that hard.

I got you, fam.

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movac

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You know what WWII FPS is actually still really good? Call of Duty, the first one. That game has some craft and control of tension in its mission design that a lot of later games in the series are missing (aside from the weird dam level).

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movac

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Edited By movac

Two things I learned from watching a stream of this mess: first, there's a bug that makes one-liners not fire sometimes, and it's way more likely to happen if verbosity is at 100%. If you want the most possible Bub, set verbosity to 95%. It's unreal, he actually spouts enough one-liners that he interrupts himself. Second, you can beat all 14 levels (tutorial, 10 stages, 3 bosses) in about an hour, blind. Assuming you don't get too stuck on the bosses.

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I'm glad I'm not the only one who finds Jeff Minter's twitter feed weirdly inspirational, like he's got some things figured out.

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