Something went wrong. Try again later
Giant Bomb is under new ownership. Log in now to accept new terms and conditions and transfer your account to the new owner!

mowgers

This user has not updated recently.

427 40 7 9
Forum Posts Wiki Points Following Followers

mowgers's forum posts

Avatar image for mowgers
mowgers

427

Forum Posts

40

Wiki Points

9

Followers

Reviews: 1

User Lists: 3

#1  Edited By mowgers
@Laketown said:
" FF12 was the best final fantasy, by the way.   
Sir, if I ever meet you, I'm gonna buy you a beer. Providing you're old enough to drink, I respect your FF opinions but I ain't getting busted for buying booze for minors.
Avatar image for mowgers
mowgers

427

Forum Posts

40

Wiki Points

9

Followers

Reviews: 1

User Lists: 3

#2  Edited By mowgers

Yeah. It works... I mean, I haven't played much of it at all yet, so can't say any more than that.

Avatar image for mowgers
mowgers

427

Forum Posts

40

Wiki Points

9

Followers

Reviews: 1

User Lists: 3

#3  Edited By mowgers

Combat is great (360 version). Played a mage as that was the one class I couldn't really get into in Origins, and it feels a lot more fast paced and 'actiony', which basically translates as a good time in my house. Could see it pissing off PC dudes, but it's different on there so I've heard. There's a bit of an ablilitease at the start  which shows you what high level combat is like which is pretty useful, your level one dude with mindblast doesn't demonstrate this at all well until you get a couple more spells. The demo is super combat focused mind, there's some dialogue tree bits, some levelling up (which looks and feels a lot cleaner, but still offers a lot of customisation) and not much else, no inventory, no bartering and no character appearance customisation. One big difference is  that the cinematography is a lot more accomplished in the talky bits, and the character designs are so much more improved it's not even funny. Flemeth's appearance and subsequent dialogue sequence seems to be a pretty solid representation of what they're now doing in that game vis a vis storyline bits. Also good to see Kate Mulgrew is still getting work.

Avatar image for mowgers
mowgers

427

Forum Posts

40

Wiki Points

9

Followers

Reviews: 1

User Lists: 3

#4  Edited By mowgers
@SoylentGreen said:
" I'm surprised nobody's said 250mm Cannons yet.  Think about it. "
You want to deal large damage plus a stun effect to a target? Or... 
 
Am I missing some ill formed innuendo here? Cos a 250mm cannon... too much cannon. If ya catch me drift.
Avatar image for mowgers
mowgers

427

Forum Posts

40

Wiki Points

9

Followers

Reviews: 1

User Lists: 3

#5  Edited By mowgers

Eh, the viking's ability. Being able to transform into a jet would make getting around so much easier.

Avatar image for mowgers
mowgers

427

Forum Posts

40

Wiki Points

9

Followers

Reviews: 1

User Lists: 3

#6  Edited By mowgers

I think 'robot' simply (and, as a result, quite broadly) refers to any complex practical machine designed to operate or be operated remotely to perform a specific function. A bomb disposal robot, the robots used in car factories and things like R2D2 are 'robots'. Furthermore, robots that are specifically humanoid and largely independent are androids, such as C3P0 or Megaman. The designation of 'mech' or 'mecha' to describe some kind of mechanical personal armour (unmanned or otherwise) should largely be up to the intention of the author/ designer, however they are still robots. I don't think a genuinely accurate description can be made, though it's most appropriate in media either from or influenced by Japanese games/ manga/ animation. The term serves well enough to cover the broad range of walking tanks/ power armour/ 'gundam' type units you'll see, but it's certainly not clear. Is a hound from Chromehounds a mech? If yes, does that make an AT-ST from Star Wars a mech too, seen as both are non-humanoid, piloted combat walkers?  
 
EDIT: Also, damn, didn't realise this thread was fully necro'd. Nothing quite like giving your two bits to a discussion that happened a year and a half ago...

Avatar image for mowgers
mowgers

427

Forum Posts

40

Wiki Points

9

Followers

Reviews: 1

User Lists: 3

#7  Edited By mowgers

I read the title and for a brief, joyous moment imagined a first person shooter with no bad guys. You'd just wander around suburban America, armed to the teeth and with nothing to shoot. The game would end with you meeting up with some other freedom fighters and just shoot tin cans off a fence with M60s.

Avatar image for mowgers
mowgers

427

Forum Posts

40

Wiki Points

9

Followers

Reviews: 1

User Lists: 3

#8  Edited By mowgers

I can usually get a game in when I go to it. I don't play Vietnam that much, mind. Prefer the main game. 
 
Having said that, played a game last night  where the only players in the game were on the American side... we spent about five minutes or so shooting grenades and rockets at stuff until a barrage of gunfire put us down and we realised that the NVA had finally turned up to protect their stupid temple.

Avatar image for mowgers
mowgers

427

Forum Posts

40

Wiki Points

9

Followers

Reviews: 1

User Lists: 3

Avatar image for mowgers
mowgers

427

Forum Posts

40

Wiki Points

9

Followers

Reviews: 1

User Lists: 3

#10  Edited By mowgers

Contact beam. If you let them get too close for you to charge the shot, you have failed as a person.  Ripper is also fun but I'd prefer it if it were less of a gun, more of a chainfist.
 
And yeah, plasma cutter, obvs.