The new DLC missions are kind of cool- I especially liked the one where you fight a boss thats healed by a giant mobile suit- so you have to basically handle an invincible mobile suit while dealing with the giant one. Luckily if you handle the first phase of the mission well you have some people to back you up and at least keep the invincible one out of your hair while you power down the giant suit.
Mostly difficulty. I think of them mostly as an extension of the Challenge Mission category that ships with the game- focuses on end-game levels of difficulty, but it doesnt force HARD mode like the challenge missions. It isn't a game changer- so if you dont have that itch for MOAR, i'd ignore them.
At this point I think theyre just jumbling the words in the same title. ;-) That said I'm pumped even though I still havent finished all of the missions from the last DLC- any mission involving keeping some pilot alive is kind of a groaner. Mostly because in my experience the AI has a nasty habit of engaging the enemy HQ without defenses being lowered- and eating an enemies musou attack. On hard mode even a level 50 pilot in a maxed Unicorn cant save a dumb AI partner easily.
@blacklabeldomm: Having completed both DLC I have to agree- Minerva's Den is now a gaming moment I will mention in specifics from this point on. Sure i'll say Shadow Broker was fun- but I wont be nearly as enthusiastic, or insistent that the person I am describing it to plays it as I will for Minerva's Den.
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