@quid_pro_bono: They definitely should not do a rotating free hero selection like they do with Heroes of the Storm if they went F2p. One of the integral parts of the game is switching heroes as you need them, they really want to encourage players to try every hero whenever the need or want arises.
On your point about performance, I have a pretty old pc running a AMD 5770 and I get at least 50 with even some settings at high and medium. Game is so surprisingly well optimized surprised me as much MGSV:TPP running well on my old pc.
@oursin_360:Yeah that's definitely a problem when being matched with teammates that focus more on their K/D then tackling the problem as a team. I remember when I first faced a team of 6 tightly coordinated players. I was on a pub team and we got absolutely and I mean absolutely smashed. I had the shortest matches I think I ever had.
@oursin_360: Turrets are not that big of a problem once you get a team that coordinates well. People perceived it to be a problem in the closed beta, but it really wasn't. There were some nerfs, but the general problem of "turrets" are not actually turrets it's most likely the team in how they handle the turret. Once you get better players or you have a team of players to play with coordinating against Bastion and Torbjorn players won't be as annoying.
On a side note one of my favorite things is using Reinhardt's charge ability to pin and kill Bastion. Does not work if Bastion sees you and starts immediately shooting at you, but so satisfying smashing his robotic body into a wall.
@2headedninja: I've totally got many support PotGs, but then again I played the beta a lot. While they weren't flashy they had been massively important like hitting Lucio's ultimate that helped the team hold onto the control point or Zenyatta's ult helping push the entire team forward. Not all of them were ult related. That being said, it's pretty hit or miss with the PotG. I haven't played the open beta, but did play a whole bunch of the closed. So I wonder if Torbjorn PotGs are still a huge thing.
@bigsocrates: No people were going over level 50 in the beta. The highest I saw before I stopped playing (just going to wait for the full release) is over 90
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