MythDarK's forum posts

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#1 Edited by MythDarK (738 posts) -

I can totally see this being a thing.

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#2 Edited by MythDarK (738 posts) -

I've not seen anyone say that you should get this for the singleplayer alone, only that it's an OK campaign in a multiplayer focused game.

I actually think it's good that the campaign is short since it is, again, a multiplayer focused game. And having a campaign built as a tutorial with some story is perfectly fitting for a game like this.

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#3 Edited by MythDarK (738 posts) -

I played Duke Nukem Forever on the hardest difficulty, and had really no problem with any part of the game, up until that damn Octabrain. Never beat it, and probably never will.

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#4 Edited by MythDarK (738 posts) -

@magmamud said:

A Time Crisis 3 machine.

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I'd second that. I used to play this a lot at a local video store, back in high school.

I remember it having a big-ass screen though.

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#5 Posted by MythDarK (738 posts) -

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Using the same thumbnail for all three videos is most like 100% intentional.

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#6 Edited by MythDarK (738 posts) -

Brut@l is totally up there.

Just look at the beautiful 3D ASCII art.
Just look at the beautiful 3D ASCII art.

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#7 Posted by MythDarK (738 posts) -

Imagine if you were a developer of some kind, saw something weird about your product online. Wouldn't you mention it on any public forum?

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#8 Posted by MythDarK (738 posts) -

Live Bombcast today?

Yes there will be. They just added it to the queue.

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#9 Edited by MythDarK (738 posts) -
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#10 Posted by MythDarK (738 posts) -

Pre-alpha refers to all activities performed during the software project before formal testing. These activities can include requirements analysis, software design, software development, and unit testing. In typical open source development, there are several types of pre-alpha versions. Milestone versions include specific sets of functions and are released as soon as the functionality is complete.