nateandrews's forum posts

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#1 Edited by nateandrews (32 posts) -

So much to be excited about this year!

  • Six Invitational: This was great as always, but I'm not sure I'm really into the unlimited overtime. I love a good back-and-forth endurance match, but it felt like a massive slog as a viewer when there were at least two more maps to play after it. Still, it was definitely the most entertaining of the three to watch. Couldn't believe Empire blew as many clutch moments as they did. They could've won a lot of those rounds with just one more kill.
  • Short Film: I thought this was pretty cool, and I'd love to see more. Siege has always been in a weird spot having characters who seem to have personalities but it's never expressed anywhere. It's almost uncanny in a way seeing the Operators talk and animate like humans. It's neat.
  • Year 4 Roadmap: Looking forward to the new Operators obviously. I'm a big fan of them doing map reworks over new maps. The older maps were designed many years ago at this point and a number of them just don't play well anymore. I don't imagine anyone who has played on Kanal or Theme Park recently would be upset about this.
  • Newcomer Playlist: An interesting addition. I'm not sure these types of playlists actually work that well considering how easy it is for veteran players on smurf accounts to use them as slaughterhouses. We'll have to see how it goes.
  • Ranked Hub and Pick & Ban: Great news! The Ranked Hub looks great and I love the Pick & Ban system in the S.I. playlist they've been running. Cav gets banned in practically every round on PS4 which I'm way into.
  • Reverse Friendly Fire: Oh thank god. Hopefully this solves the issue. I don't imagine this will affect innocent people much, because I almost never see someone get more than 1 accidental teamkill in a match. I think this will be a great change for the game.

Also worth bringing up the big Ash change that's coming, with the ACOG being removed from her R4-C. What's interesting is that I only ever use her G36C w/ ACOG, and it's really good! I think once players try using it they'll make the switch pretty easily.

Oh, and that Hibana Elite set is ace. Getting that day one.

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#2 Posted by nateandrews (32 posts) -

@handlas: Tried that stuff out this morning and was pretty disappointed.

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#3 Posted by nateandrews (32 posts) -

It's a bit of a clunker and the shooting doesn't feel great, but I'm into it. I wanted to get it day 1 to support these kinds of single player first person shooters, because we don't get many of them anymore. It does a lot of immersive stuff that I wish games like Far Cry still did, like having a physical map and compass. I'm a sucker for those things.

I keep going back and forth on whether I want to play the game in English or Russian. I played the first two in Russian, but I've found myself having a hard time keeping up with the subtitles here. There's a lot of talking in this game. Probably going to continue on in English so I can focus better on the world.

Also, the single most bothersome thing in this game right now is how character dialog goes 100% into the left or right channel if you aren't facing directly at the person talking. I play with headphones and it is deeply uncomfortable.

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#4 Edited by nateandrews (32 posts) -

What's interesting about Apex Legends is the opening engagements feel very different than late game fights. Apex has a very distinct attrition aspect that sees later fights, particularly those during the match's final moments, taking place between squads fully stocked with ammo, shields, kitted-out weapons, and healing items. Going for a hot landing might improve your shooting skills, but only against potentially under-equipped opponents. In my time with the game, I've found that my friends and I can (somewhat) reliably win those early fights, but we have a ton of 2nd place finishes just because that final engagement can be so difficult to win.

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#5 Posted by nateandrews (32 posts) -

@humanity: @frodobaggins: Just had some mild success with him in a couple matches tonight! My squad came under fire in a tight canyon and I was able to completely block their fire with the shield while we healed up. Starting to see its benefits in combat a bit more.

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#6 Posted by nateandrews (32 posts) -

I'm having a really hard time getting any use out of Gibraltar, save for the occasional mortar strike that maybe downs one opponent if I'm lucky. His ADS face shield gets destroyed very quickly, and the bubble shield is extremely noticeable and only seems to have the effect of completely blocking my vision and allowing enemies to charge forward and own me. I'm trying to get a win with every hero but Gibraltar just seems like a perpetual #2 finisher.

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#7 Posted by nateandrews (32 posts) -

I like this game a lot. I don't miss there being a solo or even duos mode, but that's because I've only ever enjoyed this kind of game in squads. But I can see the argument for adding a solo mode to Apex, if only to get the lone wolves out of squads.

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#8 Posted by nateandrews (32 posts) -
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#9 Posted by nateandrews (32 posts) -

Trying to push through my Claire 2nd run playthrough but man... the sewer section in this game just sucks. The biggest issue I'm having has to be the big monsters that are incredibly difficult to get past. I was a bit careless going through the first half of the sewer stuff on this run because I was really bummed I had to do it again, and its lead to me having to run through a gauntlet of the monsters now with absolutely no ammo and healing items. I dropped the game down to Assisted but haven't had another go at it yet.

I guess I can kinda spin that out into a general disappointment about how the 2nd run is implemented. I didn't play the original RE2 so I can only comment on what's in this remaster, but the 2nd run is far too similar to the 1st to really feel meaningful. I mean, Leon is supposed to be ahead of Claire. We know this because he leaves messages for her. So why do I have to fight all these enemies and complete these puzzles if he just came through!?

Ah, regardless, this game continues to be awesome. I really like Claire, and Leon is a real dope in a kind of charming way, though I'm still not convinced that it's anything but a case of iffy voice acting that makes him so silly. What a weird and great game.

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#10 Posted by nateandrews (32 posts) -

Got my first win today. This game is awesome. Most of the battle royale stuff that has come out post-PUBG has felt a bit hacked together, probably because a lot of it has been added to games that weren't built entirely with it in mind. But Apex Legends feels like the first truly new game in the genre, one that has learned from everything that's come before, taken it in some really exciting new directions, cut out a lot of the time-wasting stuff like long pre-match lobbies and slow parachute descents, and focused on communicating every possible thing to the player. It's fantastic and bound to be one of my favorites of 2019, which is incredibly surprising to me because I've been so completely done with the genre for a long time now.

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