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nickux

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Played (2011 edition)

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  • On the Wii, I just can't seem to find a control scheme that I enjoy. I was looking forward to this yet, sadly, I hated it.

  • What I started in 2010, ended in early 2011. The game has so many flaws and I think Obsidian should be ashamed of themselves for shipping such a bug-ridden game. All that being said, I can't deny I ended up playing it for 45 hours.

  • After playing this game I'm so mad that I waited as long as I did. What an incredible experience. In my mind, this is the best thing Rockstar has ever done.

  • A great little game that plays to all the strengths of iOS. Great touch controls, simple yet addictive gameplay, etc.

  • Loved the story levels, loved the co-op, love the improvements they made to the online including http://lbp.me While the level-creating is still too complex for me, this is just an all-around great sequel.

  • Loved it. Still very scary and while I didn't agree with 100% of their character choices there's no denying this is one of the most masterfully crafted games to come around in a long time.

  • Finally got a chance to play this when it came to PS3. It was great but after 36 hours I wanted to be done with it. Happy to have my whole crew survive.

  • Playing the iOS version. Love it but I hope the sequels fix some of the annoying, tedious navigation issues.

  • Really liked it- much more than Killzone 2, actually. I appreciated the changes in scenery, particularly impressed by the sound design in this game. Loved the jet-pack sequences, addictive multiplayer, it was good.

  • A fitting tribute to one of my all-time favorite games. Okamiden is a worthy sequel and while the game certainly drags at places and has a rough start, overall it's kind of hard to believe so much great content is packed into one little DS cartridge. This is the DS swan-song and it's fantastic!

  • the iOS version. And it's so good I can't wait to get it for PS3.

  • Don't get 100% of the hype around this game. It's cool but I found elements frustrating and coming back to it after sometime has me totally lost. Might restart entirely to regain my bearings. Still appreciate what it tries to do for the iOS platform.

  • Love the visuals and while the controls of course leave a little something to be desired I am shocked at how playable this actually is. I love all things Dead Space so this was fun.

  • What can I say that hasn't already been said? What a gem of a game. Great story, mind-bending puzzles, pitch-perfect comedy, and a pair of campaigns both single-player and co-op make this a total package. Loved it all!

  • While I didn't agree with every turn the story took (Phelps cheating on his wife- wait, he's married?) I was still engrossed and enjoyed the novel concepts. This game does a lot of new things for the open world genre and I liked it a lot.

  • I am no racing fan but Dirt 3 sucked me in. Loved it!

  • Played this co-op with a buddy and damn was it fun! Challenging, but fun. I can't even count how many times we died only to say "one more time". A great PSN game.

  • Finally caved and checked what all the fuss is about. This game is good but... it's not THAT great.

  • I LOVE THIS GAME

  • Decent game but the levels are just way too long, they overstay their welcome.

  • Shitty at first, time limits were annoying, but slowly warmed up to it. Strangely enough, after a month or so of playing this might be my most-played game of 2011 in terms of time-spent with it.

  • Loved this game so much. It represents what I love most about Japanese games. Fearlessness of the strange and purity of vision.

  • Got for free on the Playstation Welcome Back program and really digging it although it took awhile for things to get going.

  • It feels weird going from games like Catherine to a shooter like Crysis 2. It's not bad by any means. In fact, visually it's undeniably impressive. But the moment-to-moment gameplay feels so tried and true compared to new experiences like Catherine. An unfair comparison, I know, but as I played I couldn't help feeling, well, kind of bored. Which is crazy given how action-packed this game is. It's a technical marvel, to be sure, but maybe FPS fatigue really is starting to set in for me.

  • Completed up to Chapter 6 and had to quit because I could not stand this game another moment. It joins the ranks of only two other games this generation I did not play to completion. Such a shame, I was really looking forward to this.

  • Picked it up cheap and love it! Sadly, the d-pad on the turntable controller broke after 2 hours of playing so I had to do a warranty trade with Activision. Love the game though and sad to see there likely won't be a third.

  • Loved the single-player but sad to see the co-op campaign from Resistance 2 get cut. Really loved that mode!

  • With all the talk of Star Fox 64 for 3DS I decided to get some old DS games and holy hell is this a good time. Spent the evening with it, defeated Emperor Anglar, and had a blast.

  • Played ICO in HD and loved it just as much as the original. What a beautiful game. It really stands up over time and the HD treatment did wonders for it.

  • Shot digital barnacles off a space whale. Cool game but concepts like a health bar feel kind of silly in a game like this.

  • Pretty good game. Got a free copy and while I definitely like it, I think the game has issues with pacing despite the new fast-forward options. Also, the difficulty ramps up a little too quickly without the game properly explaining itself and the underlying mechanics.

  • After playing Game Dev Story and falling head over heels for Kairosoft, I wanted to give another of their sim games a try. MMS is a good game but didn't quiet hook me as good as GDS. It also felt considerably shorter, I managed to 5-star my mall in a single day. Perhaps the goals of GDS were less focused than this, but it felt like it ran out of steam faster. Still, it's an excellent game and well worth the 99 cents I paid for it.

  • It's more Batman and it's great. Amazing atmosphere, familiar gameplay. Blew through it in two sittings it was just as addictive as the first.

  • Single-player was my least favorite of the 3 but I stuck with the multiplayer long enough to prestige. About 37 hours in total. I'm glad they fixed some of the problems that've plagued the series' including Killstreak spam, etc.

  • After having this on my iPhone for awhile, I finally got around to playing it. It's good but very repetitive. I wish there was more to it. Pretty to look at but, overall, I think people are wowed by the graphics and overlook some of the gameplay's shallow parts. Still a good game and I appreciate the leveling/customizing.