Best of 2010
Nonentity: Best of 2010
Nonentity: Best of 2010
This game improved from the original in every way, and was a decent third-person shooter, at that. While I don't really care either way about the story (as I do with most BioWare games), the Mass Effect universe is phenomenal.
I cannot help but add this to the list. Every time they come out with an expansion, they learn from their mistakes and just keep streamlining the crap out of this game. While the polish might not be there 100% of the time, and the game has lost some of the epic feel of the older content, ultimately all of the changes are for the better.
There is nothing more satisfying than eating a train of ghosts. Nothing. This game completely made me care about my score, more than any other Xbox Live Arcade game has done, ever. It is classic adrenaline arcade gaming, made for an entirely new generation.
This is the only single player campaign for an RTS I have ever beat. I was a huge fan of the original, and while I dabbled around a bit in the mutliplayer, my big excitement for this game comes from what is yet to be created with the mod tools. DotA was one of the greatest maps to come out of the Warcraft 3 era, so I expect similar awesomeness.
Despite this game's flaws, you can't help but feel like a total badass in this game. You run around and just absolutely murder people, and you feel completely empowered.
This was a phenomenal multiplayer game, that worked well on PC. The Vietnam addon is also quite good, though I haven't invested much time in it. A few of the obvious console quirks don't end up being too bad, and it's competition on the PC side was Black Ops, which to date, is a completely busted experience through and through.
This game honestly had me on the edge of my seat all the way through to the end. It drew me in enough to avoid noticing the obvious flaws with some of the voice acting, and ultimately some of the button press sequences instilled real panic within me. If this is the direction a genre of games could go, then I am all for it.
This is the only Halo game I have beaten since the original Halo: Combat Evolved. I'm not a fan of shooters on the PC, but I've always had a soft spot for Halo. The campaign was very smartly done, and all the matchmaking is incredible.
I wanted to love this game more than I ended up actually loving it. Remedy made a few wrong turns too many in the actual mechanics of the game, and ultimately I wished I were playing this game on PC. What it did right, though, was great. The story and atmosphere were top notch, and the acting of the characters was spot on.
This was a flawed game. Many things about it were broken and unfinished. However, this game had charm for miles. The systems that they put in place for dialog and character interaction were genuinely interesting and made you actually care about your decisions, which affected the game in pretty major ways.
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