This is probably a case of impossibly high expectations, but I can't help feeling a little underwhelmed with my first four hours of Skyrim. I don't know why I expected otherwise, but so far it feels a lot like Oblivion, including most of its technical flaws and limitations. A few examples:
1) I tried killing Hadavar after leaving the starting dungeon-- after all, he's affiliated with people trying to execute me-- but it turns out it's not possible to kill him, he just takes a knee and his health refills. I had to restart my game because I had an invincible murderous dude following me around wherever I went.
2) I'm playing on PS3 and the framerate chugs along almost as bad as Oblivion did, especially in combat.
3) Third person mode is still horrible and floaty.
4) Even though menu interface looks nicer, it's still a major pain in the ass to equip and sort through inventory items. Also, I STILL have to pick up coins one at a time?!
I'm going to keep playing, but it's not the technical leap forward I had hoped, it just feels like another Oblivion and Fallout.
>********1 week later edit:
Time to eat some crow.
Boy, was I wrong about this game. It gets off to a bad start but now that I've put in the time I can totally see why people are orgasming all over this game, because I am now totally orgasming all over this game. Hardly any performance dips now that I've let the game cache (this is total speculation) and the landscapes are gorgeous and detailed. Now that I'm playing an archer-thief-kitty, I'm finding third-person mode to be my preferred style. Melee is still a pain in the ass so I just don't use it. The menu still isn't perfect, but now that I have set up my favorites, it's not as clunky anymore. Second best game of the year after Dark Souls imo.
edit edit:
Skyrim needs a paper doll menu like most other RPGs to get a visual one-glance readout for currently equipped gear. I'd also love the ability to do side-by-side gear comparisons while looking at currently-equipped armor and armor in inventory
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