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NTM

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NTM

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Not sure that it matters, but that 'favorite fps' thread is two years old. It was bumped. I almost posted on it again a while back before I looked at when it was made. I just checked, and I had already posted on there.

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NTM

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I went to PAX; it was my first time despite living only around 30 minutes away. I have to be honest, I thought it was kind of boring. It being packed wasn't that big an issue to me, but there were pretty big lines, and they were lines to games I had no desire to play there because they were either old games (I mean, RE5/RE6 remasters?), games that just came out in which I have already played or could play at home, games that will come out in a month or two or games that just don't pique my interest. I was hoping there'd be something cool to buy too, but there wasn't and any of the stuff I thought looked cool probably costed more than I would want to pay so a lot of the time was just walking through the same areas looking at stuff for a few hours.

None of the panels really grabbed us either (there was one about composers but we didn't go to it) and while I probably wouldn't have gone to the Giant Bomb one, it wouldn't have mattered since it was happening around eight-ish, which was way later than we planned on staying there. The most interesting thing to me was seeing Greg Kasavin which was neat (he's taller than I thought), and I also (weirdly I might add) saw IGN's Andrew Goldfarb in the bathroom at the restaurant across the street when I went in to wash my hands (he was shorter than I thought). I'm glad I went just so I know what it was like, but I don't feel any desire to go back and can't imagine going for two days. I just don't think PAX is for me.

PAX seems more like a place you gather at least five of your friends to go with and don't mind standing in lines as you converse with one another to pass the time. I just went with my two brothers, and the one friend I knew that was going I didn't see, unfortunately. Oh, I played FFVIII remaster for about four minutes since there were no lines, ha ha.

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Yeah, I think I'm going to start Doom Eternal on Nightmare. I made the mistake of playing on easy on Doom 2016 as I tended to do with every game on the first playthrough at that time. It really ruined the experience making me think the game was boring that was hard to keep me motivated to get through, when in fact it's one of the best shooters period.

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@bybeach: I've already kind of said it, but maybe more people will attach onto that aspect of the game and find more meaning in it and how it affects the characters in the world, but to me, the game doesn't really dwell on the plague itself. It pretty much boils down to a bunch of rats infecting but mainly killing people (which might be an allegory for how devastating it must have been) as well as how the inquisition is reacting to it all. The actual plague seems more like a backdrop so you have some disturbing imagery as you go through it. Also... There is a villain-ass-villain in this game. Think DMC4. I just think those that go into this game hoping for something more powerful with the real events that took place might be disappointed. Again, maybe I'm totally wrong.

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@humanity: Yes, the majority of them are overly simple, but it's the fact that the entire game is pretty much made up of the simple puzzles, be it lighting things, moving things, or even the combat and stealth as you try to get around enemies. I felt it worked and kept the game moving while also keeping you engaged. It's not really due to challenge.

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Edited By NTM

@benpicko: It just depends on how much you really want to play a linear, story-driven campaign right now as well as how much money you can or want to spend on gaming at the moment. The game is about 11 hours long (a little more or a little less depending on how much you explore). It's already priced at a lower cost than most games. If you really want to wait, I'd say wait until it hits about $29.99.

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@benpicko: Just so you know, the game does have some heavy fictional, magical (and alchemical) like stuff in it so it's not necessarily realistic nor believable. I'm not saying you're totally taken out of the experience as it works for what it's going for, but I'm just saying if you're hoping to be sucked into the past for a realistic look at how people dealt with the time, it may not be going for exactly what you want. Maybe there is enough there though.

A lot of the time I felt they could have very well just have made the entire world a fictional place where 14th century France was simply an inspiration. I will also add, this game is definitely for those that want to play a linear story driven game, but in the end and in hindsight, the story wasn't amazing. It was merely fine but is compelling enough to keep you going throughout it. I think it's just that we live in a time when we're bombarded with multiplayer online focused games that this game feels like a breath of fresh air.

Now, I'm not saying the story is bad or anything like it to reiterate and to be clear, just that it's not entirely original. You'll be able to predict many of the things that it's trying to surprise you with, but the gameplay isn't without some surprises which I really appreciated. I wouldn't really say it was that deep either, but some may find more meaning to it than myself. The characters are good but I didn't feel like they were that deep, and they're mostly cliche I felt.

It seems like I'm speaking negatively about it, but overall it was a really good experience and I'm glad I went through it. I've already said it multiple times on a thread I made, but it was mainly the stiff animations, some voice work/dialogue and not-so-great combat that I didn't like, but the game has a good amount of variety in what you're doing. Changing up how you go about situations with the same obstructions ahead of you while also pacing out the new equipment you get well. It doesn't feel monotonous. The soundtrack was also largely very good and heightened the experience to me.

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I love the first one; it is one of my favorite games this generation, so I'm pretty excited about this. That said, probably because I just got a PS4 Pro and am just excited to try out older games on that and go through some again (like Spider-Man, The Last of Us, etc.) my excitement level for this isn't as high as I was hoping when it comes to the day of release. It's the feeling of having to drop one thing for another. I'm going to be playing it on the Xbox One X later today. The things I hope this game does well is the detail and exploration of D.C. because that was something that made me keep going back to the first game honestly. I just liked being in that place.

The closed beta showed that the gameplay was even better than the first (at least in terms of A.I. and the feeling of shooting), so that's good. I'm also excited to hear the soundtrack. The main story and backstory I kind of suspected wouldn't be the main draw, but hopefully, it's adequate. I appreciated the way they approached backstory in the first by way of cellphone pickups though. I'm curious, did Jeff do all side tasks in a specific area of the map before moving on to be at the necessary level? I feel like that might be a necessity unless you're going in with a friend (which I am not). I'll probably only play the game with my brother after I finish most of the story stuff.

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Only just started the winter part of the game. I really like it so far despite a few issues. Easily, and already my favorite game of the year so far. I hope it keeps up.