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o5ris

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o5ris

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#1  Edited By o5ris

because they can't win

hl1 was the first shooter that did story telling good

hl2 did blow people away on a technical level with a likeble protagonist you knew but after ravenholm the game downhill as far as seeing new neat stuff goes

the episodes were well recieved but i know barely anyone that finished them or would have gotten episode 2 without the orange box existing.

in 2016 where everything looks amazing, everything has online integration and all singleplayer games are 70 hour epics what should they even make hl3 that blows people away.

since half like 2 came out all of god or war/gears came out, had enough games for people get sick of them, time to forget them and get hd remakes. putting out just another one of these would be dissapointing and costly to develop.

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o5ris

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i'm myself not sure how to regulate the ability to leave a game, but there is a big diffrence in being lets say 20 kills or 20k gold/exp behind and having heros that can outcarry the enemy team later or a lineup that can teamfight and ending up in a team where you have zero stuns and 3 people with barely more than boots while half your base is down.

bottom line is its not fun to sit in base for 15-20 minutes with no possible comeback, while occasionally switching back into the game to not get banned till the other team is gracious enough to stop killing you at you own fountain and finish, especially when it would take 20s of auto attacks to finish the last towers and ancient.

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o5ris

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honestly, on the level brad is playing and most beginners will be playing you don't have to know 110 heroes and all items.

you have to take a minute when the game starts to read the skills of the heroes in the game and maybe vaguely judge their role. other than that simply keeping an eye on the minimap and not running into creeps all the time unless you lasthit/deny will make you better than most beginners. just like in sc2 knowing few buildorders and not letting production/expansion slide because you are trying to micro like a pro will be enough to not be placed in the bottom leagues.

i played dota the last time in ... 08/09 ? before giving dota 2 a try earlier this year, didn't read up on any item/hero changes or new heros and i was fine. did i buy wrong shit, die due to my own stupidity or got bitched at ? sure, but who cares. anybody that has played any team based multiplayer should know that people love to bitch, thats whats mute for.

imho the bigger problem to get new players is the game length. sure when playing with friends or people that are open to work together you can turn games around, but when you have clearly lost 20-25 minutes in and have to play for another 15-20 minutes because you lose all motivation.

at least regular dota gave you the options to leave a clearly lost game, forfeit or swap a player from the better team over to the loosing team to keep a game interesting.

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o5ris

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#9  Edited By o5ris

I can see it being a classic contender as a triple a game that comes out early in the year with a neat story and good artstyle.

But ultimately a goty should be fun to play and infinite is one horrible shooter. All headshots all the time, no need to change weapons aside from low ammo and once they throw even more uselessvgrunts at you guess what you already got mana/kill and chain stun.

Don't get me wrong usually i like shooting dudes ...but 7 hours of shooting even more dudes after realizing that the shooting has no depth ... could have lived with less.

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o5ris

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#10  Edited By o5ris

I liked me1 the best.

As someone that played on pc and did no optional mako mission most negative points didn't concern me.

The omission of ... essentialy .... loot and medikits and a combat system i prederred on the other hand did taint everything after me1. Add the fact that thanks to regenerating health all combat was boring as shit and the hooks that i loved (being a spectre,exploring the citadel, doing c-sec stuff) got lost to make room for a biger scale and and new misterious organisation.

To be fair i haven't played 1 or 2 since 2 came out and you tend to remeber the positives for games you liked and negatives for ones you didn't ... I can barely remember having to gel all loot over a horrible menue for example.

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