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onan

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@chop said:

@aurelito said:

Pushing Daisies. Writer's strike killed the show. When I saw Lee Parce on Twilight (WITH RIFFTRAX OF COURSE) I had to rewatch a few episodes.

Here is our winner.

YES.

Also, Dead Like Me. They tried to wrap it up with a direct-to-DVD movie and it was awful. It needed so much more time in the oven.

Stargate Universe needed another season as well, it was just getting to be amazing.

Sarah Connor Chronicles had me out of my chair yelling at the TV when it ended, but I'm ok with it now. Similar ending to Stargate Universe, honestly. Finishing on a world of possibilities ending seems oddly appropriate for both series. If they had to go out, that's probably the best way to do it.

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onan

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#2  Edited By onan

It still could be plenty great, and the shorthand is already there -- you know the races, you know C-Sec, Asari Justicars, and all of that, so when another Samara shows up and you're not Shepard, you've got to worry. It would be like Halo 3 ODST, which in my opinion was probably the best Halo game.

It could still have some major ramifications. You've got the seat of government, so you could have plenty of political intrigue, kidnappings, murder, etc. You could end up framed by a particularly shady Elcor diplomat, whatever.

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onan

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I'm not sure if I should envy you or feed bad for you. I envy you were able to walk away with a positive experience from the ending of one of my favorite franchises in recent memory, but I feel badly that you're not equipped to be really critical of the next Mass Effect project to be announced. You also missed out on the zeitgeist of Bioware hatred after the initial release. With the whole indoctrination theory stuff, it almost became something of an ARG.

The ending now is serviceable, but I almost prefer the trainwreck and everyone scrambling to make sense of it all. In a way, hating something is better than shrugging at the mediocrity.

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onan

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When Vinny joined up. Up until then it was just Jeff and Ryan drinking energy drinks.

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#5  Edited By onan

Part of the dislike or indifference to the first Poker Night was because it was part of the Steam Summer Camp achievement hunt a while back, which in turn was irritating due to an achievement list based almost entirely on luck. Pretty sure most game journalists (especially the Giant Bomb guys) participated and were rubbed the wrong way. Play enough and you start hearing repeated comments and that's death in something like this.

Also, you start getting to the point of just wanting to beat the system and get it over with, and once you get to that point, it's very easy to see the failings of an AI you methodically prod until you've got it figured out.

I appreciated it for what it was, but it's kind of like having a one night stand show up unexpectedly for a second date, it's just kind of awkward.

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It doesn't bode well that this game STILL has no metacritic reviews, and it's already out. That plus EA not sending review copies out makes it sound like they're trying to bury it.

It's a damn shame that this pile got two sequels while all Mirror's Edge got was an (admittedly excellent) iPhone follow up.

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That panel was quite possible the greatest thing I've ever seen in a convention center ever, and I've been to quite a few. I've never laughed so hard for so long. It wasn't live-streamed, but believe me, the wait is going to be WELL worth it. It was standing ovation-worthy, even.

When I got up this morning, I never thought I'd be standing and applauding what I ended up standing and applauding for, but there you are.

Big question to those in attendance: Was there an after-party this year? Did the move to CBSi put the kibosh on the traditional outing?

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@joshthebear said:

I really really wish ME3 hadn't gone so wrong, because everything they're describing sounds fantastic. I just can't go back to it.

I will never understand this reasoning. Missing out on quite possibly the best content in the entire series, just because you have some vendetta of the game is silly.

So tell me, how excited have you been about Star Wars content since the release of the prequels?

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onan

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He's always had brittle bone disease, not sure where you got the "legs only" thing. Probably an assumption from him calling himself a cripple.

It's been handled oddly a lot, but no worse than in the last minute of ME3 (spoilers, obviously) when after the Normandy crash-lands on an uninhabited planet, dude is the first person walking out of the ship. Every bone in his body should have been turned to dust in a crash like that.

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It seems like the only time locations are used as concepts are when they're an actual part of the shared game experience, such as the Lava Stage. Using "mountains" as a concept would only really apply to if you can see mountains in the distance (or as a gameplay mechanic), ideally if it wasn't just used for window dressing. Not a video game example, but Mount Fuji is a location, while 36 Views of Mount Fuji uses Mount Fuji as a concept.

Even then I don't think that really merits twinning the entry as both a concept and a location, with very few exceptions such as the Lava Level one, where a location becomes a concept because it has also become a gaming cliche. A good rule of thumb might be "if your character is there, it's a location."