. This show feels like a shot in the dark to get a viral hit and is out of place on the site. If it’s the the hottest thing here, then apologies for old man shaking fist at cloud…
Don't worry, if anyone is fishing for a viral hit, they wouldn't be making content on GB but do it on Tiktok.
The main appeal of this thing is that it allows developers to create new games that are based around a novel new input-option, to see what kind of experiences that can deliver.
As a potential buyer of this thing, you must be 1. interested in seeing indie-devs flex their creative muscles to figure out what to do with this crank-mechanic 2. be willing to support this small-time platform and the indie devs that have decided to put something together for it by paying quite a hefty price for the device itself.
Naturally it's not going to be a great value and you're not going to see big developers and high budgets on this thing, and it doesn't have the economics of scale on it's side to compete with traditional consoles. But if you're the kind of person that just wants to see what kind of gameplay ideas can bubble up when you make a crank be part of the device, this might be a more interesting purchase for that customer than buying a Mister or a Nintendo Classic Mini. Just like those options, this is a niche gaming product instead of competing with the playstations and Switches of the world.
@nuttism: Here in the netherlands, playing badminton is like the essential 'sport you play on vacation and at campings'. I remember spending a good 1-2 hours a day after dinner playing badminton with my father whenever we were on holiday and the schedule was empty for the day. Funnily enough my polish neighbors had friends over for a week and they too busted out the badminton rackets for their vacation :D
Maybe i'm in a grumpy mood, but this looks like a weak package to me. Multiple games where being in control of your movement and anticipating the next shot is very important, but Nintendo decides that you don't get to move at all and have to make do with their AI? A penalty-kick minigame that boils down to you making a kicking motion with the right timing? The chaotic rocket league attempt also seems to forget realize that Rocket League only works because you're in a speedy car and can gather boosts so you can have a real impact on the game both defensively and offensively. That footage of Jan sitting there with 0 stamina in his own half aimlessly having to kick the ball forwards in the hope that the AI is good enough to get something out of it looks very unfun to me. And naturally bowling is bowling, but doesn't the switch already have this game? It even has a similar lay-out.
But even beyond the quality of the games, the production seems a bit dissapointing to me. The characters are very simplistic palette swaps of eachother and hardly emote. The music doesn't really pop out neither like you want from a sunny feel good arcade title. I will say the chimes and sound effects are adequately arcadey and it's nice that Nintendo enabled online play for this thing. But knowing that some people will buy this thing in stores for 50$ makes me grimace a bit. This is not a world apart from 2006's Wii Sports. Which means that there will be a game or 2 that will still have weeks or months of staying power for some, but i just feel like they could have done more here.
This dutch illusionist has been appearing on local TV quite a bit lately and he always seemed like the ultimate smarmy showman, but hearing him talk about his job make me do a 180 on that. Surprisingly no-bullshit about his work, never makes it sound like he has supernatural powers or anything, just him & his assistants trying to provide a great entertainment show and trying to push the borders of what came before, with great respect to the greats of the past. I'm cool with that.
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