Only if it's haunted, because a murder house that isn't haunted is just a home. Where's the fun in that? How do you boast about living in a murder house if the wall don't bleed?
The "Jason" card made me laugh out loud. I know people have created modded decks for the game that work with Cheat Engine. I so want to see this fleshed out.
So there is no PC version of this? I might have considered it on the PC just to see what crazy (copyright-infringing) content the modding community might make. Besides, who are we kidding? It'd be half price by Black Friday.
How many actually believed in their heart of hearts that this was coming out this year? I thought the best possibility would be spring of 2016. I think summer is even better because it will be out at a time when there aren't a lot of games coming out. It could do very well in that circumstance.
EDIT: Apparently there is going to be an anime special to go along with the game's eventual release. I wonder if creating the anime had something to do with the delay or if it was just that they wanted to get all the localisations done.
I really enjoyed MetalArms: A Glitch in the System. It was a very competent Ratchet and Clank inspired action platformer on a console desperately in need of some.
Other stand outs were Crimson Skies: High Road to Revenge, Conker Live & Reloaded, Rallysport Challenge 2, Project Gotham Racing, Burnout 3 Takedown, Rainbow 6 Raven Shield, Darkwatch, Dead to Rights, Hunter The Reckoning, Midtown Madness 3, Splashdown and Outlaw Golf.
200 MB limit is going to shackle any real gaming development for now. I don't see this as anything other than what you might play Bubble Witch 2 on. I mean, aren't even the Infinity Blade games over a gig in size?
Can't stop thinking of Drake and the 99 Dragons when I read this thread. Don't know why. Was that game ever bad/good?
Edit: Drake OF the 99 Dragons. Sorry
Drake of the 99 Dragons was my first thought, too but I think it's just bad-bad. The controls are frustratingly bad, the story is predictably bad, the graphics are simplistically bad, and the camera is historically bad. If it wasn't so horrifyingly difficult to control, it might be a good-bad game, but since the player is constantly fighting with the game to move, see and shoot whatever fun might be had by the ridiculousness of it all is replaced by controller-throwing resentment.
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