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PhatSeeJay

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Vanquish Demo - The Impressions

Figured I might post up a short summary of what I got from playing the demo.
 

Visuals

The effects and art style is overall very good and I enjoyed the explosions combined with various energy effects from mecs and the tech when it over heats and so on. I particularly loved how the weapons morph from one base model, made it feel like a "plausible" reason as to why he doesn't run around with guns strapped to his back.
 

Sound

No complaints really on the sound department. Then again I sat with a headphone over my right ear and talking to a friend over Skype while playing so it wasn't as if I listened too much. The voice acting made my nose cringe at the beginning, feeling a weird over stereo type macho man thing, though it grew on me more and more as they encountered new enemies.
 

Gameplay

Having played more or less any cover based shooter this side of the decade, it wasn't very hard to get into the game. It was on the other hand a bit messy trying to adjust to the button binds and what the character would do. The A-button being an evade is pretty natural but that it doesn't double as a cover button made it a bit tricky to adjust having to hit X to get in cover and jump over it after you've performed a sick power slide, punch and attempt to cover combo.
 
Though I never felt it hindered my ability to constantly be on the move and find new approach angles to each enemy. Being so mobile made it easier to get around and experiment with different weapons and moves. Knowing their previous game though, I'm wondering if this is all mr power suit will be able to do or if he'll pull out more interesting moves.
 

Overall

I liked it. Felt like a jacked up Gears of War and the difference in pace make it stand out enough for me to be very curious about the finished product.
Being a fan of Bayonetta I feel rather confident in a first day buy for this game.
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