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phrosnite

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phrosnite

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@majormitch: The fewest Critic reviews for a game are 7 and one of those games is Symphony of the Night so I decided not to filter based on few Critic reviews but I did do a graph with filtered User Ratings(because there were a ton of games with like 4-50 ratings) that are 100+ ratings just to show that the trend of game scores(Critics+Users) going down remained. So if game had less than 100 User Rating it got filtered despite the number of Critic reviews. There are a ton of game with like 20+ Critic reviews and either 0 or 4-10 User Ratings lol. There is a link to the Google Sheet in the OP. You can copy the page with all Metacritic Entries and arranged them however you want in your own sheet.

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phrosnite

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#2  Edited By phrosnite

Note: This is only based on Metacritic. Keep that in mind!

I was very curious about how gaming has changed throughout the years and wanted to see if my own thoughts about the subject were correct so I scraped over 16k game entries(as of end of May 2019) off Metacritic and this is what I learned. The average game score by Critics is 70.21 and by Users is 70.16. This pretty much confirmed my suspicions when it comes to what "an average" video game is. Some people are of the opinion that an "average game" is 50 though -_-

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This graph is interesting but as you all know every year we get swamped by multiple platform releases of the same game, dlcs, constant re-releases of old games, all kinds of editions, collections, etc. and that makes the data above very noisy.

So I decided to go through all entries and add "Leading Version" and "Type of Product" categories. Leading Version is the game on the platform with most reviews and user ratings compared to the other versions of a particular game. So unless stated otherwise, all graphs going forward will be based only on Leading Versions of games and expansions. To show that I've done a good job of picking the leading versions, here is a link to a picture of Leading Platform by Year Graphs

Also, there are many entries(1311 overall, 810 of which are in the "leading version") on metacritic that have 7+ critic reviews but less than 4 user ratings which is not enough to form a "Users Rating" score, so to have a fair Critics vs Users comparison I have decided to exclude those entries as well. That leaves me with 8961 unique entries to use in the comparisons. Last thing, I've limited some graphs to show data between year 2000-2018 because metacritic doesn't have enough game data to show accurate average before 2000 and 2019 is only half the year so.

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Let's see what the first graph looks like after all that trimming...

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It appears that Gamers are becoming more and more unhappy every year(since 2005) but at least they are consistent. It's always a drop of a certain length, then plateau and considering the games that have come out this year and what's coming out in the next 6 months it's safe to say that the pattern will continue. By the way, Metacritic lets people give games a 0 out of 10 score. That definitely contributes to the lower scores in recent years.

Critics, on the other hand, have been harsher when it comes to rating games, being particularly negative in 2006, 2007 and 2008 but since 2012 they've changed their tune and might make you think games are becoming better and better every year. The average Critic score here becomes 69.98 and 70.85 by Users.

In the last 8 years we've been living in the "me-me-me" decade in which everybody loves double standards. People often talk ill of critics but will always mention the critics score of a game when they want to justify their own bias of how good a game is and completely ignore the much lower user score. The opposite is also common. People will use the lower user score to trash on a game.

In my opinion when you only mention either the Critic or Users score you are looking at half the picture. The true score is somewhere between the two, i.e. the average of both scores. Critics have always had the propensity to bandwagon and "overrate" hyped up, popular games. Just look at Dark Souls 2 and Mass Effect 3 which have 91 and 93 Critic scores respectively. Dark Souls 2 is universally considered to be the worst of the Souls games and yet it has the highest score because Critic jump on the bandwagon after the commercial and cultural success of Dark Souls 1. If you factor in the the Users score, that 91 goes down to 82(81.5) and 82 sounds about right for Dark Souls 2 imo. Same with Mass Effect 3 and completely ignoring major flaws in the game. Mass Effect 3 in particular is very flawed and I'm not talking about the endings. The whole design is bad but that only reveals itself on subsequent playthroughs. Factor in the User score and the 93 becomes a 76 which is exactly what ME3 deserves.

Some might say this approach will only benefit old games due to the disparity in Critic and Users scores. That is not necessarily true. Let's look at a recent game like Bloodstained: Ritual of the Night. The leading version(PS4) has a Critic score of 83 with 34 reviews and Users score of 89 with 255 ratings. The average score will be 86. This is the fairest approach in my opinion. What do you think?

The following graphs are based on the average of critics plus users score. They show the true state of gaming in the last 18 years imo but I'll include the individual Critics and User graphs as well.

First, let's check out the number of 84+ games throughout the years. Why 84? In honour of Obsidian not getting bonuses for Fallout New Vegas.

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For those who might say, "I know many good games with 80 scores".

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The number of good games since 2010 has dropped significantly, with an overall drop of 59% in the first 8 years of this decade compared to the first 8 years of the previous. And 54% if you compare the last 8 years to the 8 years before that. Now, some people might say, “There are many old games that have very few user ratings so obviously the average of the Users Score will be higher for that period”. Well, even filter out the entries that have less than 100 Users Ratings(which is pretty harsh imo), the trend remains.

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Gamers seem particularly harsh, don't they? Well, the irony is that they have never been as harsh as the Critics have been in 2006-2008.

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Are games really becoming worse? You decide.

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What are the highest rated games according to metacritic? I've made a few lists based on the data. You can check out the Google Sheets for everything here(many pivot tables; don't open on ancient PCs): Metacritic Game Data

Top 200 Games of All Time Lists according to Critics, Users and Average of Critics plus Users

Links to pictures of the Top 50 for those afraid of Google Sheets: Ultimate List , Users , Critics

Here is a preview of the lists. Critics list is arranged based on critic score and number of reviews, Users - users score and number of user ratings and the Ultimate list - the average of critics plus users score(leading version) and difference between critics and users scores.

Keep in mind that this does not mean a game is better than the one below it. Scores can’t account for the impact on the game industry and/or game design a game like Dark Souls will have. It only shows how much the general public enjoyed a particular game. I’m sure people will still say this and that is better because it has a higher score. So in honour of that and Metacritic allowing people to rate games with a 0 out of 10 X_X I've added a Rank 0 game. And no, A Link to the Past is not my favourite game, it's not even on my list but imo if there was a game that deserved the title of “Greatest Game of All Time”, it's lttp.

Ultimate List
Ultimate List

Critics
Critics

Users
Users

The graphs below are based on the Average of Critics plus Users list. Keep in mind that everything is relative and the fact that games didn't have as many reviews or Users ratings as popular games today doesn't make their scores invalid. The only thing you could say is that some of those games haven't aged well but, in my opinion, that elevates the timeless games(past and future) to heights that will never be reached by games recent or future games.

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phrosnite

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@liquiddragon: The "blank page" is due to the google-sites embed thing... it has a static embed size so when it loads the "form submitted message" it keeps the screen at the bottom... just scroll up and you'll see. I haven't figured out how to fix that.

10 points seems quite the gap to me so "not even close" is fine. I'll think about your suggestion though.

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#4  Edited By phrosnite

@hans_maulwurf: I get what you are saying about Alpha Protocol and that's where the "enjoyment bonus" for playing a game a lot comes in. Let me give you an example. DOTA 2 has had a big(not huge) impact on me and I think the gameplay and characters are phenomenal but everything else is kind of meh, not to mention all the negative experiences due to the community and how Valve is handling the game. Despite that I've been coming back to it a lot and I've played it for 3050 hours X_X The game is an 83% at face value but when you add the "bonus enjoyment" it maxes out the "enjoyment score" of the formula and brings the game to a 95% which perfectly reflects my feelings on the game.

Having said that, the "bonus enjoyment" has been the thing I've been tweaking the most. You don't even want to know how stingy the original one was. I've been thinking about increasing the frequency a game receives a bonus enjoyment even further, especially for Single-player games.

I'll update after I do some tests.

Edit: Although I recon short games will always have this problem because how do you give a bonus to a 10-15 hour game... Prince of Persia: Warrior Within is a short-ish game but I have replayed it 12 times(135 hours) but that's not something most gamers would do with their "favourite" short game.

Edit2: Also I think people need to learn to accept that things they like might not be "perfect" or "the best". For example Adventure Island II is a favourite game of mine but it's 78% according to the formula and I'm totally fine with that. I think it's an adequate score.

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#5  Edited By phrosnite

@ntm:The optional stuff does factor into the score and it's kind of important as well. The score is based on two things: Impact(Impressions) Score and Enjoyment Score which are formulas in themselves. In the end both can have a maximum of 10 and the final score is a function of Impact and Enjoyment plus some enjoyment bonus points if you have played the game a lot.

The reason the game game didn't score a 90+ is because nothing was put into Impact(Impressions). Why have I done it this way? Throughout the years I've noticed that I enjoy some games a lot but they don't end up being "favourites" and that is because they haven't left a big lasting impression on me besides "being fun to play". In my experience for a game to be truly great not only has to be enjoyable but other things should immediately pop into your head when you, even, hear the name of the game. As I've given an example in the poll with one of my favourites and how when I hear Dark Souls, easily, more than 8 vivid things immediately come to mind such as memorable bosses, unmatched 3D levels design, etc.(let's not make this longer than it already is).

I pride myself on being an objective person who also knows the weight of subjectivity and I've noticed that people, these days, operate on "I liked it therefore it's perfect" sentiment. It's very binary. How can someone say they "loved" (english natives like overusing this word) something but be unable to explain why besides "I enjoy it a lot". To me those people are just lying to themselves.

I encourage you to think about this; do the poll again (hopefully you submit it ^_^) and I'm sure you'll see a more satisfying score.

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phrosnite

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#6  Edited By phrosnite

Thank you, thank you. It was helpful. <3

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#7  Edited By phrosnite

Hey guys, I've been trying to come up with a system that perfectly reflects my feelings when it comes to liking or disliking certain games and it's been a long time coming but I think I've done it. I'm curious to hear what other avid gamers would think about my rating system and how accurate it ends up being.

It's basically a questionnaire/poll which when answered will calculate a score at the bottom. I also wish for you to submit the poll so I can get the accuracy feedback. Don't worry, it's only questions about the game and if you'd like you can leave your nickname or first name.

For those who want to know, I'm using google-sites for free hosting and a google form for spread sheet data gathering. I've written my own code and embeded it into a personal google-sites not only to make it look prettier but, most importantly, so it can show you a score at the end. It seems to be working fine on PC but don't know for phones. Embeding long-ish single-page documents into google-sites has it's quirks.

Phrosnite's Video Game Rating System

Edit: I hope people submit the poll at least once so I can get a few dozen entries. I would be quite appreciated.

Update 1: I see a lot of people use the "Close Enough" option so I added an "Under" or "Over" to it so I can see if the system is underrating or overrating games. I've also increased the enjoyment bonus frequency but that wouldn't matter for games under 100 hours of playtime.

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phrosnite

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#8  Edited By phrosnite

@giantlennonx_x:

No, I have not played it but if I buy a 3DS someday it will definitely be on my "to buy" list.

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phrosnite

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Baldur's Gate II, Zelda: A Link to the Past, Super Metroid, Beyond Good and Evil & Planescape Torment

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phrosnite

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