@mooseymcman said: Anyway, I know I've harped on the game a lot, but I really do like it. The sneaking is fun, and I think most of the side quests are really good. Honestly, I wish this game was just about Jensen as a detective going around the city solving crimes for people, instead of embarking on this conspiracy laden quest to find the Illuminati. At least if there's going to be a noticeable difference in the quality of the storytelling between Detective Jensen and sneaking after the Illuminati Jensen.
I had a similar feeling while playing through the game but I don't actually think that Deus Ex or Jensen are the correct vehicle for this. There is a really good game out there that should be made where you play a detective. And no I don't mean L.A Noire, maybe a detective game that doesn't devolve into a daft GTA style shooter at the end.
Can someone explain why Dan or anyone thinks 'A link between worlds' is so good? I played it last Xmas and while I enjoyed it the game was the most solid 3.5 / 5 Zelda game I've ever played and it should be nowhere near the top 5.
The setting is incredibly derivative (I know all Zelda games are) to the point of seeming really lazy. It relied so much on nostalgia but brought nothing of it's own.
The gimmick was pretty good (going into paintings) but it wasn't used anywhere near enough. Mostly in the later dungeons and those crappy puzzle dungeons where you got useless 200 rupees.
The biggest issue for me was the vendor that sells all the in game items. It makes the dungeons seem largely pointless as the best part was always getting the loot then using it against the boss. Who care's that you can do any dungeon in any order, that isn't a selling point. The vendor created a problem where the game had no challenge at all, the difficulty just wasn't there (I think I died once during the game to that challenge dungeon). As the player could lose all items (before buying them permanently) it seemed the game was made so that you would never lose them ever.
Hmm I'm gonna cut this off here as I can see it getting a bit ranty, I'm just trying to understand why aLbW is so highly thought of. It's just not as good a aLttP, these modern trappings they included add nothing.
I've not watched the Giantbomb bit yet, will wait for the Drew upload. I had a quick look at then skipped the Cards Against Humanity bit because it's super lame (the game I mean, I assume the panel is the same).
It's massively streamlined, you won't end up going to most of the zones or dungeons whilst you level. You should also get a free lvl 100 with legion. You'll get a class tutorial if you do the jump to 100.
I've just jumped back in after 2 years and this xpac so far is really great, best levelling the game has had.
To be fair to the author I think it's pretty clear what the theme is. It's clearly Coolest Shooters for cool dudes who love being cool dudes playing Xbox.
Log in to comment