Hey all, this is Joe from Pinstripe Games. I can answer a few of your questions in here. As far as not having alot of resources available before hand, that was a mistake on our part. We have a temporary license from G-Mode to produce the sequel, but there will be 30k in additional licensing fees to actually release the game to retail. We are also hiring on additional staff to help make this a phenomenal action game and not something that just lives off the joke, it's going to cost us nearly 40k to pay for software, hardware, and labor fees for the games 9 month total development time on our entire staff, and the rest of the money is a buffer for kickstarter fees and kickstarter rewards.
We didn't have any gameplay up ahead of time, which was a mistake, but we just couldn't afford it after the first batch of licensing costs. I'm not a coder, i'm a designer, and quality engineers don't work for free, and we refused anything but quality.
We have hired on a new artist for the game to replace the old art direction, his first piece of art is available on the kickstarter and facebook page, we will be updating it rapidly throughout the week, as well as showcasing first gameplay footage.
As someone suggested above, a huge part of our high cost is the licensing fees, it was not easy to get. And even though Pinstripe hasn't released a game yet, I assure you our engineers are very talented, ranging from 6 to 8 years industry experience apiece.
The other comment about just taking the time and doing this in our free time. Sometimes its just not possible, and that's why Kickstarter is there as a resource. Being able to not have a day job and focus full time hours on a game makes a 6 month development time possible, as well as that 3 month post development period. The licensing fees were just too high to be something an Indie could just grab like that, and as stated previously, quality coders come at a high cost.
I hope this answered some of your questions, we are so greatfull for feedback, and hope you'll come check out our livestream Q and A session today at 3pm US Eastern, at www.pinstripegames.com/live
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