Is it weird that about half-way through reading the original article, I started imagining that this was written by Tannis from Borderlands and reading the whole thing as if it was one of her ECHO journals? The part about walking away having learned that not all video games are inherently evil struck me as something especially Tannis-sounding.
I don't really have anything intelligent to add to the conversation, sadly. I mean, sure there was a part of me while reading it that just wanted to knee-jerkishly speak out in protest against many of the things being said but the whole idea of the award itself in which she spoke of and participated in was just so absurd; so detached from the culture and people of which I fancy myself a part of, that there'd be absolutely no point in voicing any objections or counter points. That's her opinion based on her perspective *shrugs*
I will however say that I'm sick of these "developers need to do this or that" sentiments that are floating around in some gaming social circles these days. No, developers don't need to do anything other than make the games they want to make. They don't need to make sure their game is appealing to everyone or have an easy mode or be super forgiving or need to reward failure as well as they reward winning. We, as individuals and, perhaps, as a society, are starting to lose touch with reality in a way that is incredibly frightening to me -- we're beginning to lose grasp of the concept that not everything is designed for our specific tastes.
Instead of being content with the simple fact that, "Hey, that game's just not for me," we've begun trying to collectively point fingers and accuse developers or publishers for not being in touch with our specific tastes; saying their games aren't accessible enough, aren't forgiving enough; aren't hand-holding enough (or inversely, they're catering too much to the casual market, they're too easy, etc etc).
Again, developers don't need to tailor their games to anyone specific tastes nor are they obligated to bring more people (such as the author of that original article) into the 'gaming fold' . If a developer wants to make that their task, then fantastic; all the power to them. But it is not their responsibility to do so, it is their choice.
I guess I did add a little something to the discussion after all. So to hell with it, I'll make a counter-point to one of her statements since I think it's something everyone could learn from -- Parents who play video games are AWESOME.
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