coop with two full armies would be cool, and IncredibleBulk92 said same campain but with different factions would be great. On the New armies front i wouldn't be supprised if we get Imerial Guard due to some models/artwork already done, but if that is the case i hope we get more then one army rather then the winter assualt expansion in DOW1 which only added the IG.
More mission squares would add some needed freshness to the campaign worlds as well
Watching Giant Bombs feature on Persona 4 has sparked my interest in it, and I'm looking into purchasing the game. But due to having a Ps3 from America and living in Britain has presented the issue of having to import this from the US as the ps2 player is region encoded. So i could use some recommendations on appropriate online stores if anyone has them..
So guys the Beta has been out for a day or so now Any impressions?
My Impressions- Generally i love the way the Multilayer is working, with power generators now needing to be captured like resource points turtling is now a completely implausible tactic and the removal of base building creates a fast paced and enjoyable MP game. Although i feel the annihilation victory mode does need work the HQ takes to much time to destroy i feel at least on a 2v2 map. On the balancing side i have found that the Orcs seem to be slightly overpowered at least the 1st Tier of units. Hero units all seem to work well for their intended purposes and none can take out multiple units by themselves, I haven't messed to much with the Nids yet but they definatly have the feel that they should from the Lore and seem to have enough varriation form the Ocrs to make them interesting. These impressions have come from a few rounds of play on a very limited array of maps, so defiantly picking up the final version of the game and hope to see to bombers online.
''In giant bombs quest for the perfect drink sacrifices had to be made, Would Alex's blood mix well with Vodka? tune in to the next bombcast to find out''
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