@jumbs said: The comments of this (fantastic) article are evidence as to why they shouldn't be treated with respect - like the medium, it's fans are still in a juvenile stage and it'll be some time before the medium and it's fans can be considered "Adult".
I look at it more like this...
@gamebeast23456 said:
I'm not sure if I accept the merit of public funding of art, or at least not while we have other significant branches of our system that are broken and in need of re-evaluation. I simply don't know if we should be funding art house games or films at the moment.
It's really easy to be someone from Canada or France or Belgium or Germany or Australia or so on and talk about public funding for arts, particularly games. These places would not be as wise to fund arts if they were closing schools, closing hospitals, and so on.
America is a country where many children aren't getting a good education, medical facilities are understaffed in vast parts of the country, and the most recognizable example of a state funding a game developer was 38 Studios. We are a vast, spread-out nation that still spends money on rural electrification and largely untraveled highways, and more money on defense than the rest of these parties put together. Where there's no state broadcaster but a loosely affiliated network of independently operated TV/radio affiliates who receive a very limited government funding to buy the programs they choose to watch, and have to make direct appeals to their audience for cash.
BUT...
We also happen to have the most powerful cultural reach of any place in the world, part of the reason these countries can and do fund credits for films, games, etc is to make sure that "Hollywood" isn't completely dominating the world's cultural output. There's no public seed money for creative output here, but if your work has public appeal and a stable business plan you can go farther here than you can anywhere else.
The only counter argument is this thing I've seen that public funding preserves what's "truly beautiful" instead of merely what's widely accepted as art in the court of public opinion, which an incredibly elitist notion that's gained acceptance as hipsters and their culturally anti-establishment views became thought of as sexy. There is nothing wrong with the public directly funding art that has limited appeal to the entertainment and arts industry. That's what Kickstarter is about. That's why PBS gets big donations from opera lovers. But forcing us to seed these games at a government level as a "public good" is just bad priorities. I'd rather give tax breaks (which economically speaking is the same thing as spending money) to a large game company to set up shop and employ people than spend tax revenues on games that have an incredibly limited appeal. As a Keynesian I'm not a fan of either plan, but if I had to pick my poison...
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