@shagge: RE7 did me in. I couldn't play that game for more than 15 mins in VR, and after that even playing it normally was enough to make me sick. The association went away after about a week, though.
Wipeout Omega Collection received a free patch today that added a VR mode.
Not just a VR game mode, the entire game is now playable in VR.
I thought this would be some sort of vomit generator, but the framerate is smooth and they put in several first-person camera modes that can either lock your camera vertically to prevent motion sickness, or if you're brave lock it to the ship and barrel roll until you can't take it anymore. If third person camera is your thing, you can still use that in VR, too.
Honestly, it's the best experience I've had with the PSVR thus far.
Some images in the Destiny wiki are from the Alpha / Beta, which had different damage values. They revised all of the damage figures down drastically during the move to final code.
Use a fusion rifle and you'll see there is a huge trade-off... you miss, you have to wait for another charge which can be 2-3 seconds away during which you're helpless outside of melee range. Also I've landed hits with it that, since the last 2 or 3 rays of fusion-ness missed, did not one-shot my target, so you're exaggerating a bit in that regard as well. You do not notice the times you were hit by a fusion rifle and survived because you get no indication of what weapon you were hit with unless you died.
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