Psytek's forum posts

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#1 Posted by Psytek (184 posts) -

You can enchant your armor to boost magic stats once you get far enough in the game, using armor should be fine.

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#2 Posted by Psytek (184 posts) -

You really don't need to lug so much stuff around. If you are keeping things just to sell to make money, then don't pick up anything that has less than a 10:1 value to weight ratio, because once you factor in what you actually get from a store, you really don't make enough money off all the non-valuable junk.

Best thing to do is get a companion and take them with you, you can trade with them and give them all your heavy stuff.

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#3 Posted by Psytek (184 posts) -

I'm playing as a wood elf, focusing on the thief skills, and also one handed weapons.

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#4 Posted by Psytek (184 posts) -
    @rflx said:
    " Man, that guy needs some elocution lessons "
    Are you kidding? I'm from the UK, and I can tell you, that guy is about as well spoken as it gets here.
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    #5 Posted by Psytek (184 posts) -

      Nice trailer, but frankly, I've played the other two crysis games, and they sucked bunghole.

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      #6 Posted by Psytek (184 posts) -
      @EVO said:
      " @Psytek said:
      " I've said it before and I'll say it again:  Worrying about the graphics in a console game is like being concerned about the taste of paint.  "
      Maybe you should stop saying that because it doesn't make any sense. "
       
      Whatever dude. console fanboys just have blinkers on. They harp on about their amazing graphics in 'high-definitiion', when my PC 5 years ago had better graphics and ran at a higher resolution than any console. 
      If you play console games because you want good graphics, you are deluding yourself. 
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      #7 Posted by Psytek (184 posts) -
      @Signpost: None of mine are on my party leader, and I get shrouds and rare drops all the time.
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      #8 Posted by Psytek (184 posts) -

      Two of the same catalog don't stack. 
      Different catalogs can work simultaneously, but that isn't stacking, because their effects are different. 
       
      I have all 3 catalogs on my party, and I've had battles than ended with all 3 drops, shrouds, rares and normals all at the same time, so I know they work together.

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      #9 Posted by Psytek (184 posts) -

      I've said it before and I'll say it again: 
       
      Worrying about the graphics in a console game is like being concerned about the taste of paint. 

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      #10 Posted by Psytek (184 posts) -

      There are definitely parallels with the FFVII setting in XIII, people seem to be getting into argument about quality, but that's not what this topic is. OP didn't say "FFXIII is better than FFVII" he said he was getting a FFVII vibe, and I think he's right, he just isn't articulating it very clearly. 
       
      There's the theme of an oppressive and power-hungry ruling body, in this case the cocoon fal'cie and the sanctum, in FFVII shinra. 
      There's a bad guy behind the scenes pulling the strings and trying to orchestrate the destruction of everyone on the planet. (Barthandelus, Sephiroth) 
      Lightning is a former solider, and there are lines which are blatantly dropping the SOLDIER reference at the start of 13. Her outfit bears a lot of throwbacks to clouds, with the sleeveless zip-up cardigan under her jacket. 
       
      You idiots need to stop getting hung up on which character/game is better. The fact remains, this is a final fnatasy game, the themes throughout the whole series don't deviate too much, and this one in particular was designed with the intention of capturing certain facets of 7.  
       
      Also, in terms of character depth, XIII's characters are much deeper. But really it's a technical limitation. The emotional range of the characters in 7 basically boiled down to what hand motions the characters could make, and in XIII they are more able to emote. 
       FFVII had very little character development aside from the flashback for cloud and for sephiroth. You barely find out anything about any of the other characters except for vincent. In FFXIII, most of the characters have fully realised back stories, and there are some very convincing emotional situations, like Sazh with his kid, the dynamic between Fang and Vanille, the development of the relationship between Snow and Lightning and Hope's maturation (although Hope's is the least convincing for me). 
       
      And before everyone jumps down my throat, I'll just say, 7 is still my favorite final fantasy, but the character development is better in XIII, it has to be, it's been 13 years, storytelling in games has got better in general. And the OP's point is correct, there are a lot of similarities between 7 and 13, if you care to look, instead of just arguing about which game is better. (which was not the topic)