So I've been making it a point to play through my 100 game backlog while I'm saving up for a new PC.
I tend to play games in sets just to facilitate diversity. Basically, I have every game assigned a number, and I roll percentile and d10 dice to randomly pick which games I play. So here's what I'm working on:
F.E.A.R. (360)- I'm not very far in yet, but I really like the atmosphere presented, and slo-mo is always a fun mechanic.
Final Fantasy VII (PSP)- This is actually my first run-in with this particular title. I'm really excited to see what all the hype's about.
Dark Cloud (PS2)- I'm a sucker for procedurally generated dungeon crawlers. Need I say more?
Lunar: Silver Star Story Complete (PS1)- In an era of contrived JRPG narratives, I can really appreciate a title with a fun and jaunty sense of adventure to it.
Orphen: Scion of Sorcery (PS2)- Finished. This one was pretty rough. Although, that being said, it had some cool ideas and you can tell the people working on it wanted to make a good game. I'd read somewhere that this was a launch title for the PS2, so it's a shame that timing was likely a factor in this one not being everything it could've been.
Pokémon Alpha Sapphire (3DS)- Okay, I'm a Gen III kid, so this remake just gives me the most wonderful sense of whimsy. I feel like a kid again when I'm playing this one.
Shin Megami Tensei IV (3DS)- On the other hand, SMTIV is asking of me ALL of the JRPG expertise I've learned over the years, and I love it. There's something about this game that just brings out this visceral tactician side of me.
Fester's Quest (NES)- Finished. This game's not as bad as the reputation that proceeds it. It's got some cool ideas. Really the worst of it is standard NES-era tomfoolery.
Valkyria Chronicles Remastered (PS4)- I really love this blend of TRPG and Third-Person Shooter gameplay styles. Not very far in, but I see loads of tactical potential in the tools the game gives me.
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