Played through on 3570k and 980. 60 FPS solid on mix of High and Ultras. May want to do a clean wipe and install of windows, sounds like your PC might have larger driver/software incompatibilities.
Frankly---perhaps other than BotW---it's the only game everyone on staff has played to some degree. It's their GOTY regardless of official release or not.
DigitalFoundary crafted a comparison video between the Switch version and both base and Pro PS4. Switch Edition runs sub 900p docked\sub 720p handheld at 30fps. Surprisingly base PS4 also only operates at 30fps capped but at 900p. The Pro (and PC) version runs at 60fps at 1080p at least.
@hollitz: Backwards compatibilty will be hard considering the Switch will not have an optical drive of any kind---they're rolling with some sort of proprietary SD Card-like storage device for physical games. That's not even counting the unusual but incongruent control scheme both systems have uniquely. Plus the Switch will only have 32 GB storage internally---most Wii U games are an easy 6-12 GBs---meaning you would be hard press for space with both Wii U and Switch games on one unit.
Best plan may be to buy the Wii U second-hand this April and enjoy the 8-12 games that tickle your fancy until the fall and then dump the Wii U and purchase the Switch. Lots of wheelin' and dealin' and you'll probably lose a hundred or so bucks on the sudden turn around. But, the Switch's biggest exclusive titles do not seem to be ready until Fall 2017 or even 2018.
I was set to spend the night refreshing the Switch Amazon page all night to get my pre-order in but after the presentation revealed that neither Splatoon 2 or Mario Odyssey were launch titles---hell not even launch window titles---I'll hold off until this fall and hope for a bundle with 1-2-Switch or something. I liked some of what I saw tonight, but not enough to buy one on release just to let it collect dust after I beat BotW once on it.
@ezekiel: Pre-HD consoles objectively look worse on modern HDTVs and monitors than they do on CRTs. Native resolution is the key here...especially on TVs with built in aspect-ratio correction and upscaling. Not to mention these "enchancements" often induce lag which makes games like PaRappa the Rapper and other rhythm titles unplayable. I'm not an A/V snob by any means, but I can tell the difference when I play PS2 games on my Sony Trinitron and my Samsung 1080p LED TV.
Granted, I mostly just suck it up and play on PCSX2 with a 360 pad now-a-days.
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