Old School reviews: Killer Instinct (Arcade)
By RandomInternetPerson 18 Comments

Check it out on my website too ^_^! Anyway,i decided it was time to make another one of these but this no more subcategories,instead just the review and then closing comment,also NO RATING! This is because i want to just write it down and then you decide whether you think you might like it or not! Anyways on with the review :)
Killer Instinct was a 2D fighting game, using impressive-at-the-time 3D-like digitized graphics, and also introduced the biggest combos ever to be seen in fighting game. KI also featured a fatalities and humiliations for every character (heavily inspired by the likes of Mortal Kombat 2 ). At it's debut, the way Killer Instinct looked made it seem like somewhat of a rip off of Mortal Kombat, but may have actually offered a superior gameplay experience (in some opinions). The gameplay at the time was something different from the norm, and was very combo oriented... There were a variety of ways to set up and finish combos, and with an ultra/finishing combo (initiated when a fighter's health was low) skilled players could pull off combos upward of 70-hits or more, which always impressed any bystanders at the arcade.



Closing Comment : I have to admit... When I first saw Killer Instinct in the arcades, I didn't like it... As an 11 year old Street Fighter/Mortal Kombat fan, I was like "that's stupid, they're trying to be like Mortal Kombat." Then after pulling off my first Ultra Combo, I was hooked...

