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Raven10

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Raven10's forum posts

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Raven10

2427

Forum Posts

376

Wiki Points

53

Followers

Reviews: 27

User Lists: 5

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Raven10

2427

Forum Posts

376

Wiki Points

53

Followers

Reviews: 27

User Lists: 5

@expoof67: @sparky_buzzsaw: It was VI-VIII, but Might and Magic is a solid suggestion outside of the fact you had a party of 4 in those games. I can’t think of anything else from the eta though that had the reactive character portraits (they would also do things like grimace when hit or smile when succeeding in a check) and was not turn based.

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Raven10

2427

Forum Posts

376

Wiki Points

53

Followers

Reviews: 27

User Lists: 5

So aI worked at a big box retailer for 5+ years and I can say anecdotally that the mini consoles sold fairly well across the board, year round. The 3rd party retro consoles mainly sold during Christmas season as a cheap gift. We carried the arcade cabinets but never sold any until we put them on a heavy clearance sale. I also never got the economics of them. I could buy the Atari Flashback Collection, or the Sega Vintage Collection or whatever the Capcom version is called, for any modern console or computer and get 100+ games for $50 or so. Or I could spend $200-$300 to just play Centipede or Pac-Man or what have you.

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Raven10

2427

Forum Posts

376

Wiki Points

53

Followers

Reviews: 27

User Lists: 5

Gotta agree, that is an odd one. Wonder how big of a built in audience there is for such an old game in a niche genre. Also, I love me some turn based strategy, but I have never been a huge fan of Slitherine’s output. But hey between this, the new Disciples game, and the new King’s Bounty we are getting a glut of new entries in classic fantasy tbs games this year.

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Raven10

2427

Forum Posts

376

Wiki Points

53

Followers

Reviews: 27

User Lists: 5

@panfoot: I have bad news for you. By all accounts(including their own), 3 is is trash. They basically were overly ambitious, ran out of money, and had to release a game that wasn’t fun, didn’t look good or run well, and had a truly awful story. Contracts fixes all of the major issues, mind you, but be prepared for a slog if you play through 3.

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Raven10

2427

Forum Posts

376

Wiki Points

53

Followers

Reviews: 27

User Lists: 5

So I got this game as part of the Humble Monthly Bundle, and thought I would give it a shot. Turns out it is actually not too bad. I can't say that I've ever felt that a CI Games game was good, or really even decent, so color me surprised. Unlike the previous game this isn't one big open world, but several massive levels containing multiple objectives, challenges, and targets to snipe. It actually strongly reminded me of the recent Hitman trilogy. Levels are meant to be replayed to achieve the various challenges, which are often mutually exclusive, and the sandbox nature of the levels allow you to use different strategies to snipe your enemies. It's maybe the only sniping game I've played where I actually felt like I needed to carefully decide where to set up my rifle in order to take out my target most effectively.

The other cool aspect is that the rifles actually make use of an elevation and distance slider, so there isn't any red dot telling you where your shot will actually hit. You need to find your target, mark it to measure the distance, account for elevation and wind and then take the shot. It's challenging without being frustrating, and I never felt like I should have made a shot the game said I missed, a major issue with previous games in the series. It also feels great to choose the perfect perch, and then make a shot from 300+ meters away in a windy mountain or what have you.

There is also a slight sci-fi element to the game where you are provided with an advanced suit of armor and a helmet that you can upgrade to improve your abilities beyond that of a normal sniper. This is largely how they get around you needing a spotter, as your mask spots the enemies for you and then performs the distance calculations which you can then use in your shot. There are also some fairly futuristic bullets, including one that does not drop over long distances or get blown off course by heavy winds.

Overall I was really impressed with what I played. The upgrade system made replaying levels to complete more objectives worthwhile. You also earn money that can be used to buy new weapons or to add various aftermarket parts to your current loadout, giving you a lot of options to play with. You can also eventually purchase a drone and an automated sniper rifle that can take out targets remotely. After how bad previous Sniper Ghost Warrior games were, I am shocked at the quality of this one. It's not Hitman levels of good, mind you, but compared to virtually every other games in CI's lineup, its a masterpiece.

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Raven10

2427

Forum Posts

376

Wiki Points

53

Followers

Reviews: 27

User Lists: 5

I’ve been a fan of Jeff’s work since the late 90’s, reading his reviews on Gamespot. I was a fan of Brad, Vinny, and Alex as soon as they joined the Gamespot crew. It’s incredibly sad to see them go. I will truly miss all three, but I have to give a special call out to Vinny, who has provided me with so many amazing, hilarious, and heartfelt moments over the last 20 years. It has been an absolute honor to see his work. Also will say that seeing Brad’s evolution from his Gamespot days to now has also been a pleasure. And lastly, Alex, who went from the guy who reviewed the bad games and the sports games to the bedrock of some of the best content this site produced. It’s been real. I wish all three the best.

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Raven10

2427

Forum Posts

376

Wiki Points

53

Followers

Reviews: 27

User Lists: 5

Avatar image for raven10
Raven10

2427

Forum Posts

376

Wiki Points

53

Followers

Reviews: 27

User Lists: 5

@brendan: @humanity: @whitegreyblack: I have no direct knowledge but normally someone with this title would not have authority over editorial. As an executive level position he is likely higher up the corporate tree than the editorial staff, but I would not in any way assume he is the boss.