One of the many things I loved about this game that I wish other role-playing video games like Dragon Age: Origins and Mass Effect 1-2 had, was the option not to say anything at all... to be silent. Saying nothing could be an answer.
Turok 2 was the best. It actually had a story, a plot (you can't have an atmosphere without that), you were told what's going on, what's happen, where to go, and what to do. The soundtrack was very much improved, the Lost Lands was given a history and the enemies were a lot tougher as well, like the last boss... something Turok 1 was missing. So don't say that the first one had an atmosphere when your not even going to list the reasons on why that is.