You have to have a degree of suspension of disbelief in order for you to enjoy playing stealth games. I think one of the things that turns off most of the naysayers of stealth is the unrealistic behavior of AIs. Take Mark of The Ninja for example. I enjoy the game but I can see how it can irk someone because the guards just don't give a fuck after a light has been broken.
I suddenly had an epiphany during the discussions about Kickstarter on the Bombcast. Hypothetically, if someone launched a project on the Kickstarter platform and exceeded funding requirements at least five times are they obliged to make the quality of the game better? For example: FTL's goal is only $10,000 but then they received an overwhelming support from backers garnering $200,000 worth of money. Will it be unethical if they limit their game development funds at $10,000 spend another $10,000 for other expenses and keep the rest for themselves?
If it displeased you 20 minutes in then you won't find any satisfaction for this game. I'm really enjoying the game so far and never felt the core mechanic is clumsy at all but different strokes for different folks I guess.
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