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redwing42

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redwing42

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Johnny Curtis can pretty much be a slimeball character anywhere, but I think it will be really hard to re-do the Prince Pretty character. And Fashion Files was terrific, but also very tough to re-do. Younger NXT Breeze was so damn good, though. What a shame.

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redwing42

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Nice. I'm still in a pretty nasty slump, partially of my own making as I've been playing some when distracted or really tired. Went from around 750 points in Adept 3 to 300. But also, I just don't play enough to get back into a good rhythm. I'm down to four or five games a week right now, and it isn't cutting it.

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redwing42

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How has this thread been up for a day and no one has said "Ska"? The answer is Ska, and yes, this is ska.

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redwing42

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Was able to get a Series X in the Best Buy drop today. Only the second time I really put in the effort, but it needed to be from Best Buy, as I had a ton of rewards certificates that I had nothing better to do with. Have to wait until next week to pick it up, but I'm excited that in my 3 hours of gaming per week, I will now have a much higher percentage of game time to loading time. Actually excited to play Control finally, as I didn't want to try it on either my launch XBONE or my PS4 Slim.

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redwing42

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They did an unfinished of this a year or so ago(?), and I thought it looked really cool. I've always liked Klei's games anyway. I just haven't had a chance to actually pick this one up and play it. Glad it sounds like this one is good also.

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redwing42

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@imunbeatable80: It is definitely too floaty for me, and I feel like the control layout itself is not quite right, though I have not played it on an SNES controller. I think it just feels very different than SMB3, which is the 2D Mario I played the most, and that is likely the biggest issue. Though I didn't necessarily find the level design particularly engaging either. I don't mind the look, though it isn't my favorite.

I was a Sega kid/teen/young adult growing up, and honestly, I didn't play that many platformers after the NES. Sonic was kind of cool, though a very different game and hard to compare. I was predominantly a sports and RPG player, and I'd probably say that my favorite platformer since the early days is Super Meat Boy. So, coming to a game like SMW which is in a blind spot for me between those early NES games and modern platformers is tough. The lack of nostalgia makes it tougher. I absolutely think that if I had an SNES and played it in the natural course, I'd have much different feelings about it.

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redwing42

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So, I'm going to be that guy. I had an NES, but skipped all Nintendo consoles after that until the Wii. So, SMW was something I didn't touch until way after the fact. I adored SMB 2 and 3. I love Galaxy. I played a bunch of 64 on a friend's system and enjoyed that. I could never get into this one. I don't like the way it looks, and I particularly don't like the way it feels. I understand that I am wrong, and I'm ok with that. It just confuses me sometimes what people see in it, but I'm sure it is much like how I feel about the original Zelda compared to others who got to the party late, as discussed in a previous thread.

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redwing42

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I've thought about this a bit more, and maybe the way to make it work is to drop 10-12 episodes on Netflix right before starting a TV show. Give people a way to know those characters before jumping in to a weekly broadcast show. If the content is compelling, people will seek it out at that point.

I totally agree about Mean Gene. Too many interviews use the backstage interviewer as a mic boom instead of an active participant. Renee Young was maybe as close as there has been to Mean Gene since he retired, and as good as she was, she wasn't THAT close.

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redwing42

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#9  Edited By redwing42

@shiftygism: To counter, in the 80s there were a whole lot fewer options for televised entertainment. I grew up in the Philly media market, and in the early 80s we got six television channels over the air. Seven on a good day. And on Sunday mornings, I could watch WWF shows on one of them. When we got cable, it ballooned to around 32 channels. Then I could also watch NWA/WCW on TBS. There wasn't the competition that there is now, where more and more people can rely solely on the internet for everything they would want to watch.

I'm not saying it isn't a good idea to try from a product standpoint. I just don't think it is feasible in today's entertainment landscape. Unless you have a situation like Impact where the same company owns the station and the wrestling show, I can't see a way to get enough audience early enough to offset the costs to broadcast. AEW worked because people knew the talent by and large due to the internet. If you take that away, I don't know how it would succeed.

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redwing42

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@devise22: I feel like Lucha Underground tried to do that to a certain extent. The problem with keeping everybody off social media is that you would have a hell of a time trying to get people to watch without any investment in the characters.