@mikewhy: I’m collecting my thoughts for my review of Last of Us 2 in the appropriate forum. These unpaid interns’ role is to help me get my thoughts together.
So, you posted this rambling incoherent topic so that the community would talk to you and allow you to write a better review of The Last of Us 2? It's a little insulting to be thought of as unpaid interns whose sole purpose is to allow you to better gather your thoughts, especially when those thoughts seem so muddled and unsubstantiated. Maybe you can actually become part of the GB forums, and then people will volunteer to proof-read your reviews if you ask?
@fourthline: There are a few things that are going on in this thread. Firstly, you do not seem to understand the process of games development or the timescale of how long it takes to create a game with large narrative elements. If you are hoping for a quick turn around where media can comment on current events then games might just not be for you.
Second, I don't think anyone understands what you mean when you say "evolution of games" including yourself. The examples you give range from pure fantasy like infinite dialogue trees and rewriting a game months before it ships, to mundane technical details that seem like they would have no impact on the actual gameplay like being able to close drawers.
You've been making claims about how you're talking to the 1 in 100 people who won't defend the status quo, or how people trying to talk to you in good faith are defending triteness if they don't think The Last of Us 2 should talk about covid, but in reality you're just not making a whole lot of sense. I really think you should collect your thoughts, and come back to this forum with a clearer and more informed opinion of what you want the future of gaming to be.
Look, I think this topic is all over the place. Maybe you should collect your thoughts and come back with a more focused discussion. Maybe start by pinpointing what it is you want from new games, and finding the terminology that expresses it best. Maybe write a post about why some of the past "landmark titles" you mentioned affected you so deeply. For the life of me, I cannot think of Tomb Raider(2013) as anything other than a mediocre mash-up between Far Cry 3 and Uncharted, but clearly it did something for you that I missed. I would be interested to hear your perspective on that in a different forum topic.
First game I remember having audio commentary in it was Sly Cooper. It was a pain in the butt to get though. I wanna say you had to beat the speedrun challenge of a level and then it would unlock. I only got 2 or 3 back in the day.
Bloodborne is great, inFamous: Second Son is good, that Sly Cooper game is a good time if you have a fondness for the series, Metal Gear Solid V is maybe the best stealth game ever made, Nioh is a good fast-paced souls-like, Yakuza 0 is great, but you can just watch the GBEast playthrough really, those Digimon Hacker/World games have gotten decent if you like Digimon, if you end up liking Persona 5 check out Tokyo Xanadu. I guess that's all I got for now.
In all three scenarios very little would change. Legal repercussions aren't what keep people from committing murder. Sorry for not playing along with the game, but I value morals and have disdain for the law.
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