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ResetTears

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What is This I Don't Even?

These games are quite fun or interesting, but some of you might not have played them! ._. Why not give these a try some time? I hope these games will be revisited one day, since I think they can be improved in ways to make the experience that much better.

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  • A truly addicting game--I would love to see a new installment for it one day. Perhaps Alouette can start a little shop of her own? At any rate, the game could be best improved by adding a bit more variety to dungeons and making the buying/selling a bit more dynamic (e.g. more customers, who perhaps could act like human beings a bit more). Also, make this PORTABLE!

  • Nobody played this game, but it's so cool. First-person slasher! YOU ARE A BIOLOGICALLY-ENGINEERED SWORD! You *brainjack* people and slash away with their weapon of choice. I found it all tons of fun, and everything about it was so over-the-top and ridiculous; plus a rare instance of bad localization (i.e. terrible English voiceovers) actually making it funner. Need a new game to expand on all this SO BAD.

  • What the crap, this game is awesome. WHY YOU NO SEQUEL, SONIC TEAM. You are a fire fighter of the future with a JETPACK, and you shoot down exploding fires with exploding water bullets. Everything explodes constantly! And you SAVE. LIVES. It's way good, but we need a new game with much better graphics and a *lot* more levels.

  • This is one of those games where there were some really great ideas behind it, but the execution is... lacking. And yet I have a lot of fun playing it anyways. But basically you're a ninja, but if that wasn't good enough you get a crazy wire slicer thing that you throw around and run around with and slice people up with... and it's hard to explain, but it's SO COOL. I also enjoy sneaking up on people and insta-killing them; tough to pull off, but so satisfying. BONUS: lure enemies toward you with your feminine wiles, and then kill them! This is ALSO cool, and all these things need to be expanded upon in a sequel.

  • Freaking amazing crazy ridiculous fighting game. The Rival School games have never hit it off in the West, and we really need a killer sequel to the epic that is Project Justice. Everything was so streamlined for this. Everything was so wacky. The tag team setup where you work with three ridiculous characters just worked so well. We need MORE. MORE! MOOOOORE!

  • This says Clock Tower 3, but it's completely different from the first two. Though a bit clumsy in execution (particularly in the second half), this game had some excellent ideas. The scare meter is utilized very well, and I got a real kick out of fleeing from the psychotic serial killers--particularly when your character starts flailing about in a panic-stricken frenzy and you're completely FREAKING OUT!!! We need a new game of this sort, but without all the magic mumbo jumbo, and with a lot more focus on the basic terror.

  • Another Dreamcast game nobody played, but was absolutely jam-packed with content to last you many, many hours. You control planes, cars, tanks, boats, all manner of little toys--and you complete missions to conquer the entire house! What made this great was the impressive variety in all the many missions, and how none of it felt like fluff for the sake of lengthening the game out. A new installment would be most welcome if pulled off just as well as this one was.

  • A really cool, imaginative game, but it could definitely use a little tinkering to streamline the gameplay a bit more. It really is a great concept though, in that you capture the souls of monsters and then instantly use said souls for various attacks and defensive maneuvers with the touch of a button. Expand. Improve. FREE. YOUR. MIND.

  • I don't know why, but the team behind this game decided to make the most ridiculously-immersive underwater experience since literal scuba diving, and all for a time-traveling dolphin. Dolphins are nasty creatures in real life, but Ecco is a true hero, incredulously. I wouldn't mind seeing a new installment, but with quicker gameplay... and maybe hold back on the purposefully-frustrating platforming elements? hopeful.jpg

  • Now here's something very interesting! Instead of a survival horror, I'd call it a survival... sorrow. Yeah, it's a game where you're sad, because there's just about nobody left in the world. Everything's quiet, dark, and eerily peaceful. Except for all the tortured souls that linger on to haunt you. It's an intriguing game, but the controls were choppy and with some more fine-tuning I think the story could have left even more of an impact. Would love to see another attempt made for a game of this sort.