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ribeye

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PC Collection

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  • my friend gifted this to me because i had it on my steam wishlist and he saw it on sale, thanks Nathan!!

  • I've logged more hours in CS than any other game ever, at least nine times over. I couldn't not get the new one and it turns out it's still fun!

  • Mark of the Ninja was amazing, a solid package and a nice presentation all around. I am a fan of consistent design and they introduce new moves and new enemies perfectly. I knew exactly what my skill set was the entire time and it has super tight ninja controls. Indications and visual cues were expertly done, I never wondered where I was going to land or what action I was going to perform. It was really a joy to play and I was grinning at least 88% of the time haha. Slick animations, exploration is rewarded, it has a nice skill tree. The story and the cut scenes never failed to entertain, well done Klei

  • I thought the atmosphere was great and they did an amazing job on the environments, all of them really came to life and felt convincingly lived-in. The citizens (and animals) didn't seem at all like bots following waypoints around and I consider that a win that most games don't achieve.

    I was never motivated to dig into the crafting too much, but it seemed thorough as hell if you wanted to. I liked that each assassin you recruit is a fairly fleshed-out character this time around and you actually get to know them a little bit before they join, and they each have a good reason for wanting to join you.

    It took its time laying the ground work of the story and I was going on 10 hours in before I felt it really started opening up to me. I thought it was a little cut scene/story heavy and I got a little lost on the story stuff towards the end, but overall I enjoyed it.

  • I bought the Humble Bundle 4 for Android and it came with Steam codes for most of them

  • I bought the Humble Bundle 4 for Android and it came with Steam codes for most of them

  • I bought the Humble Bundle 4 for Android and it came with Steam codes for most of them

  • I bought the Humble Bundle 4 for Android and it came with Steam codes for most of them

  • I bought the Humble Bundle 4 for Android and it came with Steam codes for most of them

  • I bought the Humble Bundle 4 for Android and it came with Steam codes for most of them

  • I bought the Humble Bundle 4 for Android and it came with Steam codes for most of them

  • I bought the Humble Bundle 4 for Android and it came with Steam codes for most of them

  • I picked it up in the Humble THQ Bundle.

    It was pretty good, I kind of knew what to expect going in and I'm glad I played it. Some minor inconsistencies annoyed me a little bit, but not enough to ruin the experience. Like they'd teach you which doors open and which don't, or which valves you can turn and which ones you can't and then in the next area they didn't work at all. Also, I thought all water was radiated until almost the very end where you follow some of your comrades through a watery area, so I spent the majority of the game avoiding water like the plague for no reason haha. Also got a bit lost a couple times and it took me a minute to figure out which way I needed to go. They could stand to guide and indicate a little better at times.

    I loved the pacing though, it just rolls you right through and it has a good flow. I liked the increasingly heavy breathing while wearing your gas mask and the fading flashlight that you had to pump to brighten back up, the fact that fiddling with either of these things requires putting your weapon away momentarily really added to the tension. The story was good and I had fun with it, can't wait for Last Light.

  • part of the Humble THQ Bundle, but I didn't install this one and I probly won't

  • part of the Humble THQ Bundle. I did play this one briefly when it was new and all I remember is laughing when I heard a guy shout "Take that kraut fuckers!!!!" haha

  • part of the Humble THQ Bundle

  • part of the Humble THQ Bundle

  • part of the Humble THQ Bundle

  • Completely amazing, I almost passed on this one but I'm so glad I picked it up it would've been a shame to miss. They did a great job on all fronts, really well executed and memorable as hell. I loved the atmosphere of the filthy city and the rat plague and the whole whale oil industry, that was great. The characters and their voices were fantastic. The flexible gameplay and the upgrades were great and a plot twist to boot. A great and engaging story with convincing characters, I was sucked in and I loved every minute of it. A good mix of action and stealthy exploration. I have nothing but good memories, thanks Arcane!

  • Loved it! A solid shooter on an absolutely gorgeous island. I did not expect to find crafting in a Far Cry game and I loved that it was immediately rewarding to do so. I needed a bigger wallet so I could buy that new gun I was eyeballing and it just so happened that skinning two wild boars or leopards or sharks or whatever was the way to achieve that. Crafting paved the way to better weapons, more ammo, bigger pouches, I think I did more crafting in Far Cry 3 than I have any game ever and I loved every minute of it because they did a great job incentivizing.

    I did EVERYTHING on the first island, climbed every tower, lit up the whole map and did every side mission. I was immediately motivated to capture all of the outposts I came across because doing so eliminates the enemy presence in that area and it was just in my best interest, I was no longer in enemy territory.

    But it seemed like the story could've ended after killing Vaas. I didn't have the active dislike for Vaas' boss the way I did for Vaas himself. And the first thing you do upon reaching the 2nd island is get an enemy uniform and are therefore automatically not in "enemy territory" the entire rest of the game, they don't attack on sight unless they see you killing some of their guys....that removed my motivation for clearing the outposts. The missions were ok but they seemed less personal, I didn't explore the 2nd island nearly the way I did on the first island.

    Overall I loved it, but it kind of lost momentum for me in the last third or so of the game and I just went after the story missions from that point on until I beat it.

  • Snagged this and all the DLC for 50% off on a steam sale

  • Honestly I wasn't as impressed with Antichamber as I thought I would be, the utter randomness to some of the solutions puts it in the same boat as The Secret of Monkey Island in my book, while the production values are obvious, removing logic from some of the solutions undermines skill and in my opinion that's a fail

  • For the most part I enjoyed Aliens, or maybe I should say that I have always been a fan of Aliens and overall I was entertained by this game. It was not as mind-blowingly amazing as I was led to believe with their marketing, in fact it was a fairly buggy and sometimes jarring experience. They don't explain new things or indicate well at all in this game, come on Gearbox you should have this stuff nailed by now. Also the AI was not awesome, I never once felt like I was being hunted. In my opinion they died too easily and I always had plenty of ammo and those 2 things together effectively eliminated the sense of tension that the movies did so well. Playing through the campaign was more akin to playing Left 4 Dead in that completing each chapter returned you to a lobby where you had to select and load the next chapter. The story already seemed disjointed even without being pulled out of game and made to load each area manually. Some of their design decisions left me wondering wtf they were thinking. For example, during a portion of the game one of your squad mates has been face-hugged and has a chest burster living inside her just waiting to come busting out. Everyone knows that the aliens don't attack anyone that contains one of their babies, they can sense when someone has been face-hugged and do not attack, the movies made this abundantly clear. Yet they attack her in the game. Also, upon loading one level I found myself all gooed up to the wall encased in that crap they put people in for safe keeping after they've been face-hugged. So I fought my way out of that, but I don't recall ever being face-hugged. How did I get up on that wall? And why didn't I have a chest-burster after that? Also, I understand the need for gameplay variety, but blind, exploding aliens? Come on. Although that level was actually the peak of tension in the entire game, blind, exploding aliens make no sense. And every time I was getting shot at by other humans and was forced to fight back while the aliens were eating everyone within reach just seemed dumb. Really, guys? You see these aliens monster things that are eating your friends yet you take a minute to shoot at other humans? Ok, enough rant. On one hand it was kind of a let-down, and for all the flak it got and mistakes they made, I think the nostalgia and moments of "Hey! I know where we are!" were enough to carry it for me and in the end I have mostly good memories about the experience.

  • Grabbed this and all the DLC on a 50% off one-day Steam sale, can't wait to dig into it

  • Loved it, a really excellent strategy game with a kickass 3rd-person twist