These are insanely good. I am so envious that you can pull off that style so damn well. I feel like I'd have to throw up another hundred drawings before I'd have the confidence to handle a marker like that. So bold! So beautiful.
Exciting times. Scary times, but exciting. We're never okay with change until after it's happened, so I can only wait and see how this will pan out.
Now it's just another short leap in the same direction to make Giant Bomb an international franchise, eh? I know how to handle a camera and a jog wheel. Hit me up when it's time for Europe to shine!
Yeah, no. They have a lot to prove with this one and I'm extremely not sold on that design.
I also see literally no reason to trust Valve with this. Yeah, they're a good developer with great business sense, but we all know how much experience they have with hardware, right? My trustometer for this project is starting at absolute zero.
I guess we use "military shooter" to mean different things. When you say military, I think Call of Duty, I think Medal of Honor and Battlefield. I do not think Halo or Gears of War or Warhammer 40k. I also don't think there's anything particularly casual about either Modern Warfare or Jedi Knight, so since I have no idea what that part of your post referred to, either, I guess we have pretty much no common semantic ground and it would probably be best to drop the subject entirely.
Because simply being a Star Wars game disqualifies it from being a military shooter and thus makes it about 50 times more inspiring than any multiplayer shooter that's come out in the past half decade or so?
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