Something went wrong. Try again later
Giant Bomb is under new ownership. Log in now to accept new terms and conditions and transfer your account to the new owner!

Sahalarious

I want a different message on my profile

1085 12 16 1
Forum Posts Wiki Points Following Followers

Sahalarious's forum posts

Avatar image for sahalarious
Sahalarious

1085

Forum Posts

12

Wiki Points

1

Followers

Reviews: 2

User Lists: 0

1. Absolutely, none of the endless scrolling list of mundane side quests, I havent beaten it so an hour count i can't provide, but if you go mission to mission you seem to be making serious progress, no filler. Someone else posted this but i'll recap, side quests are now more of a collectible, something you can stumble upon and typically wrap up within a couple minutes just for fun and some xp. So far they've been a ton of fun and are pretty quirky.

2. The combat is a BLAST. I would caution that a lot of the core abilities are hidden as treasure, but once you have a few ranged and melee abilities you can lay waste to folks. combat, stealth, and exploration all have seperate difficulty levels, i found the hardest to be too hard and normal to be too easy, but there is a sweet spot.

3. about 15 hours in and i've spent maybe 10 minutes out of the animus, just as throwaway as ever but very short, especially if you dont linger around for flavor text and just hop straight back into the animus.

1. Is it less of a chore than Odyssey? That game had about 25 hours of content stretched across a 100+ game.

2. How's the combat? The previews have all made it look really floaty and imprecise.

3. Please tell me there is less modern day stuff. The modern day stuff has always been kind of bad, but it's been really, really bad in the newer games. Layla Hassan might be the worst video game character of the past generation. The less of that garbage the better.

Avatar image for sahalarious
Sahalarious

1085

Forum Posts

12

Wiki Points

1

Followers

Reviews: 2

User Lists: 0

@norm9: it feels much tighter, movement is weightier too. Odyssey felt like a connect the dots with question marks with so many fucking objectives and poorly acted queslines, and the movement felt floaty and inconsequential. This is a major refinement of Origins, not a sequel to odyssey. So far everything I've found feels like it was worth my time even if I don't get anything tangible out of it.

Avatar image for sahalarious
Sahalarious

1085

Forum Posts

12

Wiki Points

1

Followers

Reviews: 2

User Lists: 0

@htr10: for me Origins is the best AC game by many miles, so of course it's subjective. odyssey for me is one of the worst.

Avatar image for sahalarious
Sahalarious

1085

Forum Posts

12

Wiki Points

1

Followers

Reviews: 2

User Lists: 0

#4  Edited By Sahalarious

I'm only about ten hours in, but every second I've spent with this game has been an absolute joy. It takes all the stuff I loved about Origins, the movement, sense of discover,y beauty, and refines it into a gory, gorgeous adventure game. They've found the sweet spot for the RPG elements, stepping back from the overwhelming Odyssey but still giving you meaningful progression to work towards.

So far for me its the map and traversal that really stands out, these colored dots point you towards the main points of interest without spoiling or telegraphing what they'll exactly be, but on my way to investigate a golden dot I have found a crack in the side of a mountain hiding a room with a single chest, skeletons, and some artwork, with nothing on the map to indicate there was anything worth seeing, giving you a reason to actually look around and explore, something even Origins failed at. They've crammed this world with discovery rather than question marks to check off a list and it feels great. Anyone out there that really enjoyed Origins but couldn't get into Odyssey is in for a real treat!

Update: after getting through most areas of the game, I have completely reversed my stance. This is the least inspired biggest mess of an open world I've ever seen, an exclamation point At the end of the shitty sentence that watch dogs started this year. Ubi forgot how to tell a story , and every additional 10 hours I put into this damn thing the lack of balance between leveling and the content became more and more apparent. I loved origin so much that seeing all of the trappings from that studio here gave me so much false hope and the game does start very strong, but I just deleted it

Avatar image for sahalarious
Sahalarious

1085

Forum Posts

12

Wiki Points

1

Followers

Reviews: 2

User Lists: 0

Just finished the story, plenty of gems and stuff to get still though. Best platformer I've ever played.

Avatar image for sahalarious
Sahalarious

1085

Forum Posts

12

Wiki Points

1

Followers

Reviews: 2

User Lists: 0

@gugagomes7: this poll could use a One X answer, best option out there for anything multiplatform until the series x is out

Avatar image for sahalarious
Sahalarious

1085

Forum Posts

12

Wiki Points

1

Followers

Reviews: 2

User Lists: 0

Next month, and I plan to get incredibly baked and get Cyberpunk, that's paradise for me haha nothing big

Avatar image for sahalarious
Sahalarious

1085

Forum Posts

12

Wiki Points

1

Followers

Reviews: 2

User Lists: 0

@wollywoo: this is the most buttery Crash game they've made, the controls are fantastic, which makes the high demand for later challenges feel fair. only a few of the secondary character levels feel a little less precise to me.

Avatar image for sahalarious
Sahalarious

1085

Forum Posts

12

Wiki Points

1

Followers

Reviews: 2

User Lists: 0

@wollywoo: this sounds like a good fit then, there is a crate breaking quota for each level,but it feels more like learning a level and timing than it does a collectathon. Adding unlimited lives (you can turn "lives" back on if you're a sadist) makes the difficulty more surmountable too. Only thing that seems undoable are the platinum time trials

Avatar image for sahalarious
Sahalarious

1085

Forum Posts

12

Wiki Points

1

Followers

Reviews: 2

User Lists: 0

Finally picked it up a few days ago, completely in love! This is the tightest, most fully featured platformer I've seen in ages, and was a complete shock to me after not liking the N-Sane trilogy's weird physics changes. Most fun with a platformer I've had in ages, it has was Odyssey was lacking as far as challenge goes too. Give it a shot if you're on the fence