1. Absolutely, none of the endless scrolling list of mundane side quests, I havent beaten it so an hour count i can't provide, but if you go mission to mission you seem to be making serious progress, no filler. Someone else posted this but i'll recap, side quests are now more of a collectible, something you can stumble upon and typically wrap up within a couple minutes just for fun and some xp. So far they've been a ton of fun and are pretty quirky.
2. The combat is a BLAST. I would caution that a lot of the core abilities are hidden as treasure, but once you have a few ranged and melee abilities you can lay waste to folks. combat, stealth, and exploration all have seperate difficulty levels, i found the hardest to be too hard and normal to be too easy, but there is a sweet spot.
3. about 15 hours in and i've spent maybe 10 minutes out of the animus, just as throwaway as ever but very short, especially if you dont linger around for flavor text and just hop straight back into the animus.
1. Is it less of a chore than Odyssey? That game had about 25 hours of content stretched across a 100+ game.
2. How's the combat? The previews have all made it look really floaty and imprecise.
3. Please tell me there is less modern day stuff. The modern day stuff has always been kind of bad, but it's been really, really bad in the newer games. Layla Hassan might be the worst video game character of the past generation. The less of that garbage the better.

Log in to comment