Paper Mario: Sucker Star

I loved Mario RPG for SNES. I really enjoyed Paper Mario for the 64 and GameCube. I loved Mario and Luigi on GBA and Bowser's Inside Story on DS. I was lukewarm on the Wii version. The latest entry in the Mario RPG series comes in the form of Sticker Star on the 3DS. With a heavy heart, I have to say that Sticker Star is my least favorite in the series. Using stickers to perform the turn-based combat is an awesome idea. The problem is that the best stickers are far too common. They are easy to find or buy. Furthermore, too many boss battles are easily solved with the object stickers (such as the fan or scissors). The lack of collectibles and side missions (like finding Luigi in the GC version) is unfortunate. The 3D aspect of the game is absolutely unnecessary. I played the game with the 3D off without any impact. Compare that to how vital 3D is to Mario 3D Land (then again that has 3D in the title). My opinion of Sticker Star is reflected in the title of this blog: I'm the sucker. Let's just hope the next Luigi's Mansion makes up for this.

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