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seakae

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GOTY 2012

Game of the Year list. 20 and counting.

List items

  • A revolution for interactive storytelling adventures. Scary, intense, and funny at times. Hands down the best written game in years. It moved me. To tears at points.

  • I didn't really play the original that often, but this one is great. I love the tutorial. And I thought it was kind of amazing that I created a bald soldier, named him Charles Xavier, and he turned out to be the first psionic and the one to do that stuff at the end that I should probably not talk about. May as well play this with a controller on the PC. It was built for it. And WELL.

  • Trenched. That's how I will now and forever recognize Iron Brigade. In all its Double Fine silliness and fun. Salute! Salute! Sa-sa-sa-sa-sallllllllllllute!

  • This came out of the middle of nowhere. At first glance, the game looks boring as hell. But after an hour or two of messing about, figuring out all the systems, you'll be hooked. And a dozen hours later, you're still on Easy mode, so you can feel good about yourself once every handful of games.

  • When I first started this up, I kinda just didn't think too much of it. About the half way point, I realized I was completely absorbed and attached to the other stranger I was travelling with. The end is nothing short of phenomenal.

  • Nevermind the end of this one, though. I was all about the journey. And ME3 told a great story, with some strange bits in between that they could have dealt without. Plus, it had really great co-op mode that had me hooked for far longer than I imagined it would have.

  • Like FTL, the idea of this game at first glance is ludicrous and boring as hell. But again, it's SO addictive. The conventions are so interesting of creating a dynasty and using people, forming relationships, having children and educating them, becoming those kids and playing out their lives. It's all SO good. Except the UI. The UI is made by a mad man.

  • This game is very indie. It's also very absurd and psychotic. It's like Fight Club fucked 8 bits.

    Best puzzle game of 2012.

  • I didn't "complete" Fez entirely. However! Everything I discovered, I discovered on my own. No outside help. No internet. NUFFIN. Just me and a notebook that looks like the rantings of a beautiful mind. I'm actually quite proud of myself. I wanted to return after their patch, but I lost all momentum. And I kinda feel like you have to be in the mode, to unlock the mysteries of this monolithic experience.

  • The biggest surprise for me. The Forza series has always been good, but I honestly didn't pick up 4 because I thought it felt a little too soon to 3, which felt to soon to 2. So I thought that this game was going to be Forza Lite, which felt a little to soon to 4. It's not. It's everything I love about Forza, the admiration and care for presentation, mixed with some fantastic open world stuff pulled from Burnout Paradise. It's slick as hell. And since I'm a UI guy, let me just say that Turn 10 makes the best UI in the business and this continues that trend.

  • Some of the UI is clunky as shit, but I still dig it. It's not Rock Band, but it takes all the songs I have from the series (hundreds) and puts it into this melody driven points combination focused rhythm game.

  • The multiplayer is fantastic. The campaign looks fucking GORGEOUS. The Cortana stuff was interesting. Everything else about the story? Horse shit. Utter. Fucking. Nonsense.

  • Frustratingly great and greatly frustrating arcade game with excellent competitive mechanics.

  • More Borderlands. Take that as you will.

  • Basically Torchlight, but the devs learned so much this go around. And it's far more satisfying to play than Diablo 3, in nearly every way possible, with the exception of battle.net.

  • Sorry Blizzard. Your game looks so good. SO GOOD. But it's Diablo. It's Diablo all over again. Just polished as all fuck.

    You bite yourselves very well.

  • I just started playing through this, but it's a much more visceral and tactical experience than I thought it would be.

  • Solid Max Payne game with a multiplayer that's actually really, really fun. The storytelling is heavy-handed, but I actually kinda dig the story itself and the pacing, while slow, has a pleasurable, methodical pace.

  • *shrugs* I don't know. I didn't think this game was gonna be great, but it's far from awful. Yet, I can't stay away.

  • I made this.